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Before The Winter 1.1

Submitted by Thaelran
This bundle is marked as approved. It works and satisfies the submission rules.
Before The Winter 1.1

By Thaelran & Steve
About the Map

Before the Winter is a hardcore prehistoric survival game.
It takes Place around 10.000 B.C. before the end of the last great glaciation.
You start as a young hunter-gatherer, who needs to prepare food for his tribe.
This world is full of dangers and you have only 10 days before the snow covers the land!

Features


• Crafting, Cooking
• Tracking and Hunting
• Animal Behaviour
• Hunting quests for valuable rewards
• Exploring 8 Main zones with different environments
• Heat/Stamina/Hunger/Sickness
• Randomized weather
• Cooperative gameplay
• 3 Difficulty settings
• Inventory swap system (2x6 Inventory slot for every player)
• A hostile cannibal tribe roaming the map



Tips for new players


• Use your "Run" (Q) ability if you get in trouble, but use it wisely because it drains your stamina (Lumber resource)! If you get tired you can't run anymore.
• Build your first campfire before the end of the first day! Without good clothing you will get cold and likely to get sick! Keep your campfire lit by placing any kind of wood or coal in it's inventory.
• Your next goal should be to create a Shelter. This is a very important building because there you can deposit your excess food, contributing to the victory condition. The other important feature of a shelter is that you can revive your Caveman after death. Remember: you need 100 Food reserve (Gold resource) to revive him!
• Don't forget to use your "Forage" ability on trees and bushes to get meterials. You can use "Glean" anywhere to obtain items, or find animal tracks.
• If you have an axe in your inventory, you can give attack orders on trees! Cutting down a tree can give you all the wood you need! You can cut bushes as well.
• Use your 'Horn of Dread' ability to escape from any kind of danger, but it has a long cooldown, so use it as a last resort!
• At the start of the game you may want to avoid the north-eastern side of the map, as there lives a tribe of cannibals, they would prove to be a difficult opponent. (But if you manage to defeat them, you can take their food reserves)
• All plants are useful for making potions, they may seem useless at first, but a potion can make the difference between victory and defeat! You need to use a mortar to prepare these ingredients before you can make potions.
• If you decide to start mining, you need to have a pick in your inventory, and you have to issue an attack order on a slightly red tinted rock. If you find Obsidian, you can craft powerful weapons!

Credits

ICONS:Stanakin Skywalker, bananaHUNT, NFWar, Hemske, FhelZone , Uncle Fester ,HammerFist132
, maxor_gan, ,darkdeathknight, inhuman89, Dentothor, Mr.Goblin, , Telyanra, Golden-Drake
hawk900, Blood Raven , Darky29, Callahan, KelThuzad, Mobilize, Volvox, The_Silent,Z Riley
MODELS:Blizzard Entertainment, Sunchips, chilla_killa, Born²Modificate, xXm0RpH3usXx, Stanakin Skywalker, olofmoleman, RodOfNOD,
sunwarrior25, Kitabatake, MiniMage, InfernalTater, varsaigen, Thrikodius, communist_orc, stonneash,
Forgotten_Warlord, Misha, Domokun, imforfun,
SKINS:
Mr.Goblin,
TRIGGERS:Shoto, 1345
Special thanks to my brother, Steve for his his work on this project!

Changelog

1.0:
-Weather Effects
-Heat decreases when you rest in water, stone or snow
-"Recovery" Fixed (No more crash and error message if you die!)
-Tip messages
-Stronger animals, and weaker weapons but +50 health to your caveman
-Turkey renamed to grouse
-Some tooltip addition and fix
1.01
-Added the "default camera" option (Press ESC to change camera)
-Added automatic item pickup system (Press the Creep camp minimap display button to turn it on)
1.1
-COMPLETE REWORK of the map, removing many features like the random map generator, Camera system, Shoveling, Global Weather, Tileset chage upon snowing and some other things
-Fixed all recipes
-Fixed or removed many leaking triggers
-Total rebalance of items, animals and effects
-NEW: handcrafted map with many different areas
-NEW: Items and Neutral NPC-s who sell them
-NEW: victory conditions
-NEW: difficulty settings
-NEW: Cannibals added to the game
-NEW: Glean Ability, replaces the Spade item and combines it with the tracking ability
-NEW: Hunting sidequests with special animal bosses
-NEW: Hero revive at a shelter
-NEW: Caves (mostly visual features)
And many more

Map Description Generator 「By Vengeancekael」
Keywords:
Prehistoric, Caveman, Survivor, Winter, Mammoth, Hunting,
Contents

Before The Winter 1.1 (Map)

Reviews
Moderator
[IMG] StoPCampinGn00b22:52, 14th Jan 2015[tr][IMG][IMG]Map Name - Before The Winter 1.0[tr][IMG]Review - None[tr][IMG]Verdict - Approved, 4/5
  1. MR.Tricky

    MR.Tricky

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    Played the game a few times but we didn't play long because of a few things that annoyed me and some could be improved incl suggestions.
    1. Camera- is buggy, sometimes it is locked then it goes free even if you don't press esc. Not to mention that trees sometimes block the camera or when you are using cursor to move your character
    2. Backpacks/Sacks- are hard to use and is practically impossible to swap weapons through this feature.(I suggest using backpacks similar to wilderness survival if you don't mind)
    3. Autoloot - is pointless and annoying. the very limited backpack space can't accommodate having autoloot. The horrors of dropping an item that you don't need is unbearable. (If you don't get what I mean, basically, when i drop items, autoloot picks them up.)
    4. Items - are in scarcity, in my opinion but it's not much of a problem.

    3/5
     
  2. JaysProjex

    JaysProjex

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    This map was just released with a approval of 4/5 already!?

    Anytime another Wild map is released I hear about it for some reason. Most of the features work relatively the same as some of the other survival maps out there with some minor tuning & changes. Nothing is really new here to me other than the 3rd person view then again that's just my opinion.

    [+] Positives
    Great Atmosphere
    Great Animations
    3rd Person Approach (Smooth Cam)

    [-] Negatives
    Map size already at 7.42 MB!
    No RPG elements (Map labeled as RPG)
    Map Leaks Heavily
    Contains Bugs (Units getting stuck but aren't really there to begin with)
    Resources are too far apart
    Resources (craftable) cost heavy
    3rd Person View: Line of Sight problems

    Visually the map looks great but the layout is large & too open in most areas, it feels like large gaps of dirt to find resources, once you've learned the ropes I see no replay value here. There's not much to do & seems like a early stage of a map. I was excited to see something new brought to the table but all of these ideas are original & used. Seeing how the map is well over 7MB I'm not sure what else this could offer unless there's a plan to go beyond that.


    This map needs improvements I don't agree with a 4/5
     
  3. Kenshi1007

    Kenshi1007

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    Map size seems good to me, its not That Heavy as you think. This map has great looks and mechanics and has a fantastic camera angle with great models and features. All these tools of good quality costs more than 5M with simple reasons of merit and good creativity. I know there are alot of people who has problems during downloading, but 5 M?!? Give than map creator a cookie ;)
     
  4. Elmonodara

    Elmonodara

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    I like this map, please keep up with development, I hate seeing good maps neglected :)
     
  5. JaysProjex

    JaysProjex

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    It's not that I "think" it's that I know the effort when I see it & this doesn't hit the jackpot. I feel that we're headed down the road of "just because the game looks good" makes it a great map. As shown the 3rd person view was on the positive side of things, but creativity I'm not sure where this falls under because it's already been done by other map makers. This mapper is using creative ideas already made up & using them for their own use with minor changes to cover it up, so you're saying this mapper deserves all the credit? Also it's not 5MB it's well over 7MB with 8MB the cap limit on battle net unless you're using the game dll to go beyond that cap limit (which only works for LAN games) I say this because some players on the other sides of the globe (called earth) have dial up like connection speeds. With that being said 7MB is asking for alot with so little to do.

    With the ratings at 4/5 I would of liked to see improvements before hand instead of making a quick decision on this final rating.
     
  6. Demonex

    Demonex

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    Looks great, i'm gonna try it. :D
     
  7. Melvic

    Melvic

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    Damn this is good!
     
  8. ExpiE_GreedZ

    ExpiE_GreedZ

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    Rebuilding modern strategy games

    This map is making a bridge to rebuild modern strategy games. I've played so many strategy type maps, but this one is different it includes both intelligence in terrain/model designs and trigger functions.I THANK YOU ONE FOR DOING THIS MAP.:thumbs_up:
     
  9. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

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  10. Loveless

    Loveless

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    I love this map, because I'm a Survival map lover. But u should read this :

    Bugs:
    - items that can't be created altough u have required resources as displayed in the recipes :
    1. Obsidian spear in the Weapon Crafting table
    2. 'Bag' (store 10 items) in the Crafting table
    3. Cauldron and Large Tent in the Tannery table
    (Bag and Cauldron has the same recipe, it's weird)

    Questions n advices:
    - Snake is really hard to find. May be in the entire map which trees n bushes is spreading, those damn creature only came up 1 or 2. Its more easier to find mammoth than snake. Is it normal?
    - I always use free camera mode instead of locked camera, because it doesnt make me have headache for playing in long hour. And I think its right to make trees blurred when our cavemen walk between the trees, so we dont have a blind spot.
    - There is no fishing pole when theres a river and lake with much of fish. Add a simple fishing pole, so its more fun beside catching a fish just using throwing spear, bow or just pursue the fish with axe in hand.
    - The cooldown of pumpkin bowl when getting a water is too long.
    - I think u should make a different use of fur and hide among the animal because it needs different effort to kill each one. This bring u to make advanced more items especially in the tannery with various stats.
    - Add more items because your map is still lack on items variation for Survival map. I just get bored when playing in 5 times. Add more weapon and utility stuff.
    - The terrain need more detail because its almost flat. But the atmophere is nice. Make it more darker when the night comes and add more dangerous at night (not only wolf, but i think u should add 'bloodthirsty bat' that comes only at night as a treat. adding sound of roaring wolf or hyena is cool right?)
    - I don't get the meaning of "freezing wind coming from the north." Yeah I know its just sugar for the coffee. Theres just random rain and falling snow. Do u know that i wanna play this map bcause of that sentence? Imagine if there's a calendar that player can check and knowing that 'The Winter' will end up in X days and the great blizzard comes to end your life in this map.. so it adds another tensions.
    - How can u make a slingshot lost its ammo for just one shot..? It makes no different with throwing a rock then. And also net. Bow sometimes lost the arrow when used, ok I can accept it.

    I think theres another thing i wanna write, but i forgot.
    Ok may u consider for updating ur map..
     
  11. aeman

    aeman

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    why i can't make a cauldron but i has what its need
     
  12. Thaelran

    Thaelran

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    Hello!
    Thank you for the constructive criticism! :)

    I fixed the tooltip and recipe mistakes.

    -Snakes: there are just a few snakes left, because its autumn in the game, and they are not respawning, because they will brumate during the late autumn and the winter ^^
    -Camera system: yeah i suggest you to use the default, the third person cam system can be frustrating sometimes, but its better looking and adds to the atmosphere
    -Fishing: its recommended to use the net, i dont plan to make a fishing system so far, maybe later.
    -Pumpkin Bowl: I decreased the cooldown .
    -Item variation: I could add even more items, but i would like to keep my map as simple as possible to avoid the confusion.
    -Terrain: In the first place i wanted to make a totally randomized map and this is why the terrain is so flat.
    I will upload a new map based on this, with custom terraining soon (not sure when)
    -Slingshot and ranged weapons: You can use the throwing stones as ammo for the slingshot, which have more range and deals more damage .
    If you lose your ammo or net sometimes, dont worry it is not bug, you can't use just one bundle of arrows in the whole game.

    And you are right about that the map lacks of objectives to achieve.
    I will deinitely make a main quest and a timer.

    This mistake has been fixed. :)

    I can't upload the updated version because the Survivor mapping contest has not ended yet, please be patient!
     
  13. Loveless

    Loveless

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    ok.. u're welcome..

    I'll waiting for the updates.. n play again. :)
     
  14. Velrog

    Velrog

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    Thaelran, is it normal for the net to disappear when used? Like when you use it, kill the beast, but the net disappears as if it was never crafted. It happened to me several times, it doesn't matter if I kill aerial or land "game". Also, is the crafting table's skill, Disassemble supposed to break a crafted item to it's components or just destroy it? Cuz in my case, when i disassemble an item of any kind - be that packed up structure, a weapon, or a tool - it always destroys them.
     
    Last edited: Feb 1, 2015
  15. Thaelran

    Thaelran

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    The missiles and nets can be lost when used, so sometimes you can craft these stuff again.
    The Disassemble destroys the items, and gives some of the components back.
    You didnt get anything back from your crafted item?
     
  16. Velrog

    Velrog

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    I tried with an Axe, a Tent (packed) and a Crafting Table (packed), the items were gone, but no materials remained behind... As for the projectiles, arrows i understand, but crafting a net over and over is a waste of time and material. My net remained only on the first 3 kils after i downloaded the map. After that i had to waste precious resource just to get the first arrows. I would recommend lowering the net material requirements a bit, since it could become unused if everyone start crafting a new net after every kill.
     
  17. salukage

    salukage

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    That's not the only problem Game Disconnects on multiplayer and Arrow Movement is not working for me.

    As for the boundary solutions:

    1.) Try extending map boundary more and use trees or cliffs to block.

    2.) use Region, When ever player goes out of Region boundary apply different angle camera.

    Normally I prefer not to show boundaries on my maps it makes the game look well like a game, GoodLuck
     
  18. War3Citizen

    War3Citizen

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    hello thaelran,i had found some bug in the game:
    1.cannot make some item although had the materials
    2.bow and slingshot only can use one time,when shot bow it deals no damage and create a new arrow at target place without decreasing arrow amount in invetory(slingshot does deal damage)
    3.i heard my friend say when he make heavy leather coat it turn out to be a heavy fur coat
    4.the refine spell in tannery table seems to heavily bugged as it turn every item into fur/leather
    5.tannery table can make infinite leather/fur bug:
    s=space h=hide/fur l=leather/fur

    s l
    h s
    s s

    And i recommended you to add:
    1.animal cage:made of sticks and branches,can be use by putting small animals like grouse and rabbit into it and wait it multiply(breed)
    2.slingshot:changed to make small animals into an item(caught rabbit,grouse)to be able to put them into the animal cage
    3.crocodile/alligator:make river passing difficult and it drops croc/alligator leather,meat,tooth when killed(make it harder than other animal but less harder than mammoth)
    4.cave:player can hide in cave to avoid cold and most weather effect,but it is darker than other places(fog effect)and have some dangerous things like scorpion,cave bear.and inside the cave player can build stuffs and catch cave fish at cave lake.
    5.more animals:scorpions(in cave),cave fish,alligator,spider(harmless,in cave),cockroach(harmless,in cave),cannibals(sure,didnt see any ingame before,and they wield weapons,armours)
    6.add fog effect to game at daytime and nighttime(dawn:slightly bright than night,noon:very bright,dusk:darker than daytime,night:superdark,only can see with torches)
    7.more items:food,light sources,weapons,buildings(rotate able)

    Good luck for this map :D
     
  19. Thaelran

    Thaelran

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    Hello! Unfortunately i do not work on the map at the moment ( I dont have warcraft 3 installed too)
    If anyone wants to edit and upload the map for himself, feel free to do so.
    Just please dont put alligators in the Ice Age Europe :D
    Maybe later i will return and make a much better environment that this and fixing the bugs ^^

    Cheers!
     
  20. War3Citizen

    War3Citizen

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    Ok Thaelran lol.