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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Banjoball v1.18

Submitted by Dayne, Garfield1337
This bundle is marked as approved. It works and satisfies the submission rules.
-
Banjoball

Banjoball Site
Steam Group

You can also find other players at channel clan BNJO@USEast

Map Info:

Banjoball is basically a football game with spells, with some quirks to spice the gameplay up.
Every player has sprint and some utility abilities plus a unique special ability. The special abilities can manipulate ball, hinder enemies or allow your player to maneuver around the field.


Gameplay Videos:
Videos



Changelog:
Changelog

v1.03a (08.07.2012.)
- It's kinda the first version since the previous updates consisted of bugfixes.
Changelog

v1.03b and 1.03c (10.07.2012.)
- Just some minor fixes.

v1.04 and 1.04a (19.08.2012.)
- More hats.
v1.04 and 1.04a (19.08.2012.)

- 3D movement implemented.
- Black hole reworked.
- Assists are now shown.
- Draw result will now extend the game instead of ending it.
- New player, Karma Green Inn, added.
- Powershot now has a short casting time.
- Added random weather.
- Lots of small changes, fixes and optimization.

v1.04b (25.08.2012.)
- Oak King Zit received a new ability and new character, Akari Ska as Ion Ink, was given Zit's Powershot ability.
v1.04b (25.08.2012.)

- Fake injuries replaced with taunts and sadfaces.
- Small fixes.

v1.04c (27.08.2012.)
- Fixed several bugs.
v1.04c (27.08.2012.)

- Slightly buffed slam ability.
- Players may no longer hold the ball in unreachable places.
- Added switch command.

v1.05a (26.09.2012.)
- Ball now has shadow.
v1.05a (26.09.2012.)

- Taunt and sadface no longer interrupt orders.
- Goal camping penalty delay increased.
- Powershot now casts the ball with lesser force but makes it frictionless during the effect.
- Staying inside goal with ball for a while will now autoscore.
- Camera now autoadjusts to set distance.
- Switch improved to allow switching to enemy team and with enemy players.
- Votekick command added.
- Slam ability has less casting delay.

v1.06 (18.01.2013.)
- 2 new terrains.
v1.06 (18.01.2013.)

- Scores and assists are now shown on player board.
- Votekick and Switch now accept player names as a parameter.
- Goalkeepers limited to 1 per team. Any ally that attempts to enter goal area with a goalkeeper will be pushed back.
- Players can now collide if they are knocked one on another.
- Slam ability will now knock ball away as well. If a nearby player with a ball is close enough while being knocked, the ball will fly away.
- Black hole will now set ball owner to the owner of the black hole if the hole changes the ball's direction enough.
- Ability positions and hotkeys reorganized.
- Players may no longer walk while in air.
- Lots of optimization, bug fixes and general improvements.

v1.06a (29.01.2013.)
- Slam buffed a bit.
v1.06a (29.01.2013.)

- Powershot will now knock players away that take the ball.
- New Character, Szura Coh, added.
- Bug fixes.

v1.06b (15.02.2013.)
- Slam knockback force now originates from the actual hit position instead of from caster's position.
v1.06b (15.02.2013.)

- Lolz abilities are now granted after a delay to allow players to learn the core abilities.
- Some minor changes.

v1.07 (02.07.2013.)
- Inclination renamed to Pull and got a buff.
v1.07 (02.07.2013.)

- Fixed Slam bug that would cause the caster to be permanently disabled.
- Goals now have height.
- Added tournament mode.
- Minor bug fixes and optimizations.

v1.08 (02.08.2013)
- Added -lolz mode command.
v1.08 (02.08.2013)

- Added -observe command.
- -time command now accepts minutes:seconds format.
- Pull can now be disabled during the effect.
- Goal forcefield now pushes players away a bit.
- New character, Parch Nine Tie, added.
- Karma Green Inn's hats can now be properly seen.
- Lots of small changes and bugfixes.

v1.09 (04.08.2013)
- Fixed a bug that caused certain players to crash.
v1.09 (04.08.2013)

- Possibly fixed the goal bug.
- Parch Nine Tie can now hold and kick the ball, but can only possess it while holding it. The Possess ability has also been nerfed.
- Sunray weather on Sunny Hills is now more transparent and hopefully not annoying.

v1.10 (20.08.2013)
- Parch Nine Tie is now disabled by default, but can be enabled by host.
v1.10 (20.08.2013)

- Added 2 new fields, larger from previous.
- Some small changes I don't remember.

v1.11 (05.09.2013)
- Added new character, Ideal Vizzd Rakia.
v1.11 (05.09.2013)

- Changed code structure and fixed some bugs.

v1.12 (29.12.2013)
- Oak King Zit (Ninja) can now jump properly, higher and farther than before.
v1.12 (29.12.2013)

- Blackhole now grows quickly overtime when cast, instead of having instant full effect.
- Visual improvements to swap and blackhole.
- Better looking character choosing area.
- Some balance changes and minor fixes.

v1.13 (28.03.2014)
- Buffed Backflip a bit.
v1.13 (28.03.2014)

- Fixed a bug where Ball Slow would remain even if the player doesn't have the ball.
- Fixed a bug where a player would take the ball with him when going observe.
- Added -alt cam option.
- Swap and Pull slightly buffed.
- Wisp now has a proper hero glow.
- Added even more hats!
- Some hotkeys were changed.
- Added -teamcolor option.
- Fixed a bug with Switch.
- Added new character, Dark Dawn Oar.

v1.14 (02.07.2014)
- Fixed a bug where the ball would drop when someone uses -observe command even if that player didn't hold the ball.
v1.14 (02.07.2014)

- Curveshot buffed, the ball now makes a smaller angle and travels faster.
- Curveshot now gives assists properly.
- Sunray weather has been removed as it was still kinda annoying.
- Swap projectile now travels faster.
- Special ability tooltips now contain cooldown information.
- New loading screen.
- Players are now informed of what characters others pick.
- Oak King Zit no longer loses ball if he jumps in front of an enemy.
- Emotes and Pass me! can now be used even while paused.
- Added -names command
- Alternate camera now has a proper angle.
- Gravity has been slightly increased.
- Goalkeepers now get a special jump ability.
- If all players in a team use the shout ability, they'll get a negligible speed boost.
- Powershot channel now slows nearby players.
- Sunny Hills field has been slightly extended in size to fit the 4v4 play.
- Added -draft command for the host.
- Added new character, Clay Hand Nil.
- Few minor problems have been fixed (and hopefully no new have been introduced).

v1.15 (09.07.2014)
- Fixed a few bugs with switch.
v1.15 (09.07.2014)

- Slam and Curveshot have been slightly buffed.
- Fixed a bug with Powershot where player could slow anytime.
- Improved draft a bit.
- Added -apocalypse and -repick commands.
- If host leaves, a new one is automatically chosen now.
- Slam doesn't work as effectively in air now. The higher the character is, the weaker the slam.
- Some small changes and fixes.

v1.16 (24.08.2014)
- Slam force increased.
v1.16 (24.08.2014)

- Curveshot cooldown reduced to 1 second.
- Swap cooldown reduced to 16 and projectile speed slightly increased.
- Backflip jump height reduced slightly.
- Nisei Linesman now stops when encountering a unit on his path while tackling.
- Tackle no longer relies on Nisei's running speed.
- Black hole growth time increased.
- Super sprint initial speed reduced slightly.
- Fixed a bug where a player could leave the field using powershot.
- Fixed ghost super sprint bug.
- Wisp's possess has a new movement system.
- Snow has been darkened as it used to be too bright.
- All fields now have a proper border around it.
- Lots of bug fixes and small changes that haven't been logged.

v1.17 (25.08.2014)
- Hotfix.
v1.17 (25.08.2014)


v1.18 (09.10.2014)
- Fixes.
v1.18 (09.10.2014)




Credits:

Credits

Testers:
Credits

  • DarkNinjaSLO
  • Grofc
  • LMNz
  • FibSaSk
  • Luffy_299
  • oscarylios
  • drjigsaw
  • Trinnin
Models:
  • Hat models made by: RaidonGod (Chef hat), Fingolfin (Military hat), Sunchips (Mage hat, Wolf cap), Chriz (Pirate hat), debode (Santa hat), Dionesiist (Witch hunter hat), ikillforeyou (Crusader helm), Usedwell (Pumpkin head), Kitabatake (Samurai helm), Tr!KzZ (Spartan helm), Forgotten_Warlord (Voodoo mask).
  • Black hole by Mc !.
  • Shout effect by Infrisios.
  • Hero glow by assasin_lord.
  • Oak King Zit by Black_Stan.
  • Parch Nine Tie by JesusHipster.
  • Apocalypse black hole by Carrington2k.
  • Nuclear explosion by WILLTHEALMIGHTY.
  • Water plane by iNfraNe.
  • Waterfall by Buster.
  • Waterfall foam by Callahan, edited by FelFox.
  • Hats and helms building by Red XIII.
  • Dark Dawn Oar model by Dark Hunter1357.
  • Clay Hand Nil model by UgoUgo.
Skins:
  • Akari Ska as Ion Ink skin by Black_Stan.
  • Szura Coh and Ideal Vizzd Rakia skins by 67chrome.
Icons:
  • Super sprint icon by PeeKay.
  • Shout icon by Blaxor.
  • Ideal Vizzd Rakia icon by 67chrome.
  • Swap icon by By Hellx-Magnus.
  • Curveshot icon by Apheraz Lucent.
  • Dawk Dawn Oar icon by Luckerguy.
  • Clay Hand Nil icon by UgoUgo.
Other:
  • Shout sounds from Lord of the Rings movie.
Systems:
  • TimerUtils and xebasic by Vexorian.
  • AutoIndex by grim001.
  • UnitStatus by Rising_Dusk.
  • Multiboard, GameStart, Network, File and Event by Nestharus.
  • RegisterPlayerUnitEvent by Magtheridon96.
  • SpellEffectEvent by Bribe.



Map Description Template Created by -Kobas-
Find more here: Map Description - Templates


Keywords:
banjo, ball, football, soccer, lol, ebin, magic, hats, HATS, did I mention hats?, black, hole, physics, Bob Marley.
Contents

Banjoball v1.21D (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 10-Dec-13 (19:43:19)Personal Comment:Nice map. Map Status: Approved (5/5) Highly Recommended
  1. JUNMAX

    JUNMAX

    Joined:
    Feb 19, 2014
    Messages:
    3
    Resources:
    0
    Resources:
    0
    where can i play this map with my friends ? we are looking for good players
     
  2. Garfield1337

    Garfield1337

    Joined:
    Jul 6, 2009
    Messages:
    1,806
    Resources:
    4
    Maps:
    1
    Spells:
    3
    Resources:
    4
  3. cell_destroyer

    cell_destroyer

    Joined:
    Sep 14, 2008
    Messages:
    29
    Resources:
    0
    Resources:
    0
    chute

    you need to fix the snow maps, when its Daytime on those you can't see shiet,
    make them permanently night-time, or perhaps change the snow
     
  4. JUNMAX

    JUNMAX

    Joined:
    Feb 19, 2014
    Messages:
    3
    Resources:
    0
    Resources:
    0
    is garena group active? i send request but didn't accept
     
  5. oscarylios

    oscarylios

    Joined:
    Jul 19, 2010
    Messages:
    22
    Resources:
    0
    Resources:
    0
    There is no way to measure how dead is that group.
     
  6. cell_destroyer

    cell_destroyer

    Joined:
    Sep 14, 2008
    Messages:
    29
    Resources:
    0
    Resources:
    0
    steam group alive, very mucho
     
  7. COSINE30

    COSINE30

    Joined:
    Mar 30, 2014
    Messages:
    3
    Resources:
    0
    Resources:
    0
    TO. Mr. Garfield1337

    Let me introduce myself.

    I MoSP Chieftain of Warcraft 3 M16 server.

    Clan name is MoSP
    BOSS of MoSP a COSINE30.

    SkillSoccer is Banjoball of the game in Korea called.

    There are three clan clan Banjoball.
    MoSP / Kick / TR

    Clan and League tournament is in progress.



    Korea, and has Banjoball 1.05a version.

    1.05a version of the balance is best .

    The more updated version too complicated not players.

    Most of the 1.05a version of it play.

    The 1.13 version of the play written Banjoball felt that the quality of the vast and

    I wrote a lot about the skills of various felt nervous.

    Banjoball made the game very grateful Thank you.

    To the point

    Once our league and the clan Korea.

    National competition

    If possible, 4vs4 or 5vs5

    Map: Banjoball 1.13 or Bajnoball 1.05a


    I want to make the world Banjoball competition.


    We MOSP / / KICK / / TR pulling players in national competitions will proceed.

    ---

    English is difficult.

    After reading the message content

    Mail: yooneunhae_k@naver.com ask for a reply.

    And the author would like to invite Mr. Korea server.

    Thank you


    by. COSINE30
     
  8. Hksaru

    Hksaru

    Joined:
    Oct 27, 2013
    Messages:
    2
    Resources:
    0
    Resources:
    0
    The critical thing about an inter continental tournament would be solving lag. If we can figure that out I think there would be few or no problems organizing a grand tournament. Are there any platforms which would allow us Americans and Asians to play together with little to no lag?
     
  9. Spankfurt

    Spankfurt

    Joined:
    Feb 2, 2009
    Messages:
    10
    Resources:
    0
    Resources:
    0
    mfw there is going to be a banjo world cup

    [​IMG]
     
  10. cell_destroyer

    cell_destroyer

    Joined:
    Sep 14, 2008
    Messages:
    29
    Resources:
    0
    Resources:
    0
    Seems like an april's fools
     
  11. COSINE30

    COSINE30

    Joined:
    Mar 30, 2014
    Messages:
    3
    Resources:
    0
    Resources:
    0
    Hello.
    Clan Representative of Korea MoSP.

    Be the first.

    We have no CD keys.

    Second.

    We are not officially on Battle.net
    It is operated by the Korean server.

    Third.

    To instantly to another World Cup meet.
    We will not go into US.EAST. There is no CD Key.

    So I want to invite you to our server
    Do not CD Key. If the connector is only a simple registry.

    Of course, I will provide the.

    Thank you for continued interest.
    I want you and the game quickly.
    I love you. Banjoball players

    / / Ps English is difficult
    Grammar may be anmateul.
    Please understand that.

    homepage : http://m16.meruti.net/
     
  12. Libertarian

    Libertarian

    Joined:
    Jan 23, 2013
    Messages:
    20
    Resources:
    0
    Resources:
    0
    I've tried connecting using that server before but it doesn't let me. I don't think it is possible for American players to connect to that, I believe we are IP banned. It would be much easier if you all just found CD Keys to play on and joined us like Blueism and a few other Korean players did.
     
  13. COSINE30

    COSINE30

    Joined:
    Mar 30, 2014
    Messages:
    3
    Resources:
    0
    Resources:
    0
    Hello



    Be able to communicate so you can really honored.

    E-mail was sent to me by people.

    The American people and the foreigners who go to that server, there is no e-mail came.

    There are three reasons for not coming.

    One. You must force the patch to version 1.26.
    Updated as being a non-official Battle.net, private servers because you need to patch 1.26.

    Two. Connector is required. However, I will send you the force patches connector

    Three. This registry should seek M16 server can also send you my.

    We are so happy you and the exchange of the can.

    Below you can make to support Korean and we'll send you interpret ^ ^

    English is always difficult.

    / / Ps / / Ps m16 server can send you pictures. Please send me an email.
    We are now in the morning.
    About 2,230 people in the morning, people are
    5,000 people come to the afternoon.
     
  14. Paulus

    Paulus

    Joined:
    Jan 17, 2014
    Messages:
    155
    Resources:
    0
    Resources:
    0
    Cool concept
     
  15. epickmen

    epickmen

    Joined:
    Jan 19, 2014
    Messages:
    9
    Resources:
    0
    Resources:
    0
    It's realy nice but when i deffend at gates it starts bugging i get teleported out of deffence area...
     
  16. Garfield1337

    Garfield1337

    Joined:
    Jul 6, 2009
    Messages:
    1,806
    Resources:
    4
    Maps:
    1
    Spells:
    3
    Resources:
    4
    It should teleport you out if there is already a goalkeeper there or if it's the opposing goal. Otherwise, it is a bug, in which case I'd appreciate if you'd confirm it didn't behave as explained above.
     
  17. Arhowk

    Arhowk

    Joined:
    Aug 8, 2007
    Messages:
    2,753
    Resources:
    0
    Resources:
    0
    I've had a few people ask me to do a built-in ranking system for BB (since im the only one in the 3 clans that can mod). If you're up for it, I can add it as well as an in-game team selection process.
     
  18. Libertarian

    Libertarian

    Joined:
    Jan 23, 2013
    Messages:
    20
    Resources:
    0
    Resources:
    0
    How do you plan on doing this (if allowed)? IMO, best way would be something similar to how the DotA/Legion TD/Castle Fight bots have it set up, where the ranking is tracked through bot. They keep track of ELO, Wins/Losses, Kill/Death ratio, etc. I suppose for Banjo you could so the same stuff, just replace K/D with Goals/Assists.


    Edit - Don't think save/load would be a good way to do it if that's how you planned it. That would require everyone to input it each game (most people probably wouldn't do it), otherwise things like ELO would get skewed. It would be better if the stats were automatically tracked.
     
  19. Garfield1337

    Garfield1337

    Joined:
    Jul 6, 2009
    Messages:
    1,806
    Resources:
    4
    Maps:
    1
    Spells:
    3
    Resources:
    4
    There is a way to store stats on player's computer (possibly encrypted so people can't tamper with it) so that it's automatically saved and loaded on each game. I tried doing this before, I actually finished it but synchronizing player stats was taking like 10 minutes. From what I've heard, there are syncing libraries that do this faster (within several seconds) so it could work.
     
  20. Libertarian

    Libertarian

    Joined:
    Jan 23, 2013
    Messages:
    20
    Resources:
    0
    Resources:
    0
    It may be easier to have it tracked through bots, never seen a problem with it on the bots that utilize it for other maps.