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Awesomeball Cup 1.18

Submitted by DEFACKTwalker
This bundle is marked as approved. It works and satisfies the submission rules.
The Awesomeball Cup 2011
made by DEFACKTwalker aka Mario

Map Description:
This is a soccer-like map. It's aimed to make you laugth and have fun with your friends and other people on Battle.net.
Different modes are available. You also can choose your own hotkeys for abilities ingame.

Features:
- This map supports AI.
- This map has a multiboard as well as a scoreboard at the end.
- Your Awesomeball Player has the ability to slow your enemies and to blink, both with a high cooldown.
- The Awesomeball will bounce on walls.
- Your team has to get a certain number of points to win the Awesomeball Cup 2011.
- Player 1 (red) can choose the amount of points required to win the game. He also can choose between 3 modes.
- Speed and Spell Protection runes will spawn every 45 seconds.
- You can choose your own hotkeys at start.

Modes
Extreme:
- Makes all Awesome Players way faster, even faster than the Awesomeball
Portals:
- Activates portals on every edge of the field which will teleport the Awesomeball to the opposite egde. Maximum fun!
Arrows:
- Allows every player to summon arrows which will set the angle of the Awesomeball.

Chat commands
Player red:
-kick [player color] ***Kicks an annoying player out of the game***
Every player:
-c ***Clears your screen of text messages***
- zoom [number between 1000 and 2500]
- name [new name]

How to play:
Just very simple. Your Awesomeball Player has to walk into the Awesome Ball to hit it. Once you've hit it, it will move on till any team gets a goal.

What's important to know?
- The shooting angle of the Awesomeball is equal to the facing angle of your Awesomeball Player.

Screenshots
Terrain of version 1.17:
[​IMG]

Version 1.11:
[​IMG]

The scoreboard:
[​IMG]

The latest terrain changeing:
[​IMG]

The Awesomeball bouncing on a wall:
[​IMG]

An older screenshot:
[​IMG]

Changelog
v1.18:
- Fixed and removed everything that caused bugs
v1.17a:
- Removed the bug that the zoom of players 2-12 was 0 at start
v1.17:
- Deleted laggs by creating a new terrain
- You can zoom between 1000 and 2500 now
- New icons to fit the terrain
v1.16:
- Loading screen (thanks to TDA)
- New chat commands
- New terrain and new icons
v1.15/v1.15a:
- Added EP and gold system
- Added shops
- Added a new ability which will be learned if your Awesomeball player reaches level 2
- Abilities now need mana
- Edited the Arrow ability. The cursor now represent the AOE
- Added new icons
v1.14:
- Added a new mode: Arrows - Check it out! :p
v1.13:
- Fixed the scoreboard
- Edited the ending cinematic
v1.12:
- Added an (stupid but working) AI
- Finished interface editing and added About as replacement of Quests
- Made everything a bit smaller and units slower to make Extreme mode work better
v1.11:
- Replaced the buggy Slide mode with the well-working and very awesome Portal mode - Check it out!
- Edited the terrain once again to make it look more awesome
- Started to edit the Interface
- Minor scoreboard edit
v1.10b:
- Added the scoreboard
- Added credits ingame
v1.10:
- Added chat commands. Player red now can kick players by typing -kick [player color]
- With the chat command -c the screen of text messages can be cleaned
- Added some integers for the following scoreboard in v1.10b and the scoreboard background with a little cinematic
- The triggers now won't kick you out of the game when it's finished, so you'll able to talk to others in the end
- Made the yellow terrain a bit darker - now it isn't too bright anymore ;-)

Credits
General Frank:
- Awesomeball model and icon
fladdermasken:
- The very useful Alpha tile (you can use this for water reflections for example)
http://www.hiveworkshop.com/forums/...ials-278/using-reflections-terraining-171148/
Thrikodius:
- Fouling effect
hellblazer-14:
- Arrow model

- Please don't edit this map without my permission -
- The original idea of this map turned out of MY brain -
- The only original version of this map is hosted here and on WC3C by me, DEFACKTwalker -


Please rate and comment! :D

Greets,
Mario

Keywords:
Awesome, Avatar, Fun, Lol, Rofl, Football, Soccer, Goal, Arena, Mini-game, mini game, mini, game, master haosis, haosis, haha
Contents

Awesomeball Cup 1.18 (Map)

Reviews
Moderator
09:34, 17th Mar 2011 -Kobas-: Status: Approved
  1. 09:34, 17th Mar 2011
    -Kobas-:
    Status: Approved
     
  2. Mumbis

    Mumbis

    Joined:
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    My Review

    Happy reading!
    Fun factor

    Well, I imagine it'll be awesome with "full house" of players!
    I had a little fun on my own even (lol)
    A ball with an awesome face? What more can a man want? xD
    4/5 in fun factor (mini-game). 5/5 if you'll add some modes etc :)

    Errors/Wrongs/irritating

    A kinda annoying thing I bring up first of all,
    when a player leaves
    • Game - Display to (All players) for 30.00 seconds the text: ((Name of (Triggering player)) + has left the Awesomeball Cup 2011!)

    30 seconds is kinda to much imo?
    Shorten it, to make leavers cause less irritation ;P
    -
    I didn't find anything else to complain about really x)
    Leaks seems to be cleaned up aswell :)
    Good job!

    Fun/Good

    Well, what you did with the ball, bouncin etc, without even usin any abilities or anything to hit it, that kinda cool imo! It's a fun football mini-game that I would recommend to anyone that likes mini-games :)
    You should add some (or alot? ^^) of game modes though :)
    Some examples;
    "Death ball" Killing units hit by the front of the ball? Last man standing wins!
    "Super Speed" Simply speed up everything! Alot! :)
    "Zombie Collecting" Spawn zombies here n there and make it be about who hits the most zombies with the ball!

    And I can't think of more... but that's a start isn't it? :)

    Anyways, it's complete and working fully! 5/5

    Total

    Well, since it's flawless.. And well, it has an Awesome-Faced ball?
    I rate this 5/5, and I recommend everyone to try it out and rate it! :)


    Please +rep if you found my review usefull! :)


    Yours,
    Mumbis.
     
  3. light bolt30

    light bolt30

    Joined:
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    Please fix typo's; controll = control, you should change "Once it is hitten" to Once you've hit it, please change the map type to just mini game and please only have one category.
     
  4. DEFACKTwalker

    DEFACKTwalker

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    Thanks. I've fixed the typo's, changed the map type to mini-game.
    And it's allowed to select more than one category:
    "Select all the categories that fit your map."

    Mario
     
  5. zheavy

    zheavy

    Joined:
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    Highly recommended

    Extreme fun play, no matter what type of gamer u are, i usually hate this type of game and don't even bother with sports. The idea of hitting the ball without even clicking on it is the best as mumbis pointed out, didn't see that yet in war3 yet, and the ball mod is just epic.

    I can give a few suggestions if u don't mind, but all in all, they are more special effects and visual ideas:
    -add some stadium models on the left and right or something similar, and a few small doodads on the top side like hotdog stands and stuff like that, i'm pretty sure there's a bunch on hive.
    -make some voice play when a team scores, *crowd cheering* included some *crowd Boo'ing* in the back for that team, and visa versa for the other team.
    -make a special effect on the scoring team at each player screen, showing "Goal!" in a bloody and huge graphix, and "Boooo!" for the loosing team...[the main idea isn't mine, i seen it in a map just can't seem to remember which one atm, and pretty sure it's a popular map]

    1 more thing to say, i only tested this map twice but pretty sure there's a couple of bugs with the ball, it sometimes hit the wall far from the goal zone and yet it scores and sometimes ur facing a certain region and ball seems to pass u even after the effect. will test more with friends to see if that happens again.
     
  6. DEFACKTwalker

    DEFACKTwalker

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    Thanka! I'm really glad you like my map.
    The thing with the hitting:
    The ball will be hitten with the angle of the hero's facing.
    I also changed the turn speed of the hero in v1.03, so the hero will turn neraly instantly.
    The v1.03 looks not like a stadium, but i prefer your idea and i'll change the whole terrain and add some doodads in the next version. Thanks for sharing your ideas with me!

    Mario
     
  7. CocaineFreak

    CocaineFreak

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    xoxo nice map! I loled!!
    +rep!!!
     
  8. DEFACKTwalker

    DEFACKTwalker

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    Thanks! I'll give you rep too :D
    Nice to see that people respect my work!

    Why my map is still "pending"?
     
    Last edited: Feb 13, 2011
  9. kidsoulex

    kidsoulex

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    Because a moderator still didnt passed by.
    The map looks great will see how it is later.
     
  10. leventopoulo

    leventopoulo

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    WOW the map is mind-blowing! Its marvelous absolutely fabulous, stupendous, beyond awesomeness!!!!!
    Its like real football!!! :p

    5/5 +rep
     
  11. DEFACKTwalker

    DEFACKTwalker

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    thank you! I'm glad you like it ;)

    greets

    ...v1.08...

    You all may test this map with Standard settings...I have to upgrade the modes, they suck at the moment...
     
    Last edited: Feb 14, 2011
  12. Mumbis

    Mumbis

    Joined:
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    Review 1.08

    Tested out the v.1.08!
    Fun?

    I'll rate the fun factor 6/5, cool terrain, models and abilities aswell as the extreme mode, which (I think) gives you insane speed, along with some runes that spawn up top to spice up things alot! :)
    Wen't much faster than last time I tried it, and it now looks alot better!
    Therefore, the fun factor is rated 6/5.
    (6/5 is because, well, imo this shit is funny as hell! xD)

    Wrongs/bads/etc

    Well, no errors as far as I know,
    Just got annoyed by one thing, as usuall ;)
    The Hotkeys of the spells, their kinda... idiotic? xD
    Put em to Q and W, which is ALOT easier to press than X and Y ^^
    Then this map is totaly perfect!

    overall

    Well, the map has gone from a simple field with normal terrain and no modes whatzoever to a golden glowing field with an extreme mode (Which I highly recommend!) to make the fun even more fun!
    This update made your first version look like nothing!
    This is really, Awesome! ;)
    5/5 rating, approval and +rep!


    /Mumbis
     
  13. DEFACKTwalker

    DEFACKTwalker

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    Thanks Mumbis:D
     
  14. zheavy

    zheavy

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    Hello,

    I didn't think this game could even get any better then it was at first release, but lol at the extreme mode, can't wait to play this with friends, only tested it solo now, and by the way, what is the purple terrain screen shoot, cause i played with a yellow terrain at 1.09 and the one u released yesterday, and it's a bit too bright but that could be me at the moment.
    One last thing, u updated it too often, i spent more time downloading it then playing it. :p

    Regards.
    - zheavy -
     
  15. DEFACKTwalker

    DEFACKTwalker

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    Oh, i didn't know that someone likes my map that much^^
    the purple floor was something about v1.05, i just wanted to make it look more interesting. Then i've changed it into yellow, fitting better to the ball ;)
    I know it doen't look very good, and you may be right if you say it's too bright ;)
    I'm thinking about changeing the full terrain into a real-looking stadium, but i don't know if that would fit to a "funny game".
    What do you think, zheavy?

    I gonna have my a'level soon, so I may stop upgrading the map next month, then i may go on with it ;)

    I would really like to play this map with you and your friends, i've never tested it with more than 6 players (2 left at start...) and i think as 6 vs. 6 it would be massive fun ;)

    All i can say is that v1.09 is the best version yet, but the buggy slide mode and the terrain that needs getting used to.

    Greets,
    Mario
     
  16. Mumbis

    Mumbis

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    I love the yellow terrain btw.
    /Mumbis
     
  17. Magnet199

    Magnet199

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    Map is great :D

    Suggestions:
    - more runes (^^)
    - the ball is kind of stupid, i blink infront of it, it cont. moving the same way but even faster :(

    Rep: 1+
    Vote: 4/5

    keep up the good work :)
     
  18. DEFACKTwalker

    DEFACKTwalker

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    Thanks!

    And well, it's triggered that the ball will be shooten with the number of the facing angle of your hero. So if you blink into the ball and your facing angle is 270 for example, then the ball will have the same facing.

    Greets
     
  19. Magnet199

    Magnet199

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    ^ ahaaaaaaa, ok thank you


    EDIT: Map is even getting better and better, GOOD JOB :D
    THIS IS AWESOME (*_*)
     
    Last edited: Feb 19, 2011