Autocast Spells

Status
Not open for further replies.
Level 9
Joined
Jun 10, 2004
Messages
594
1) Make a dummy auto-cast spell.
2) Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to (Dummy Spell)
Actions
Unit - Create 1 Dummy Caster for (Owner of (Casting unit)) at (Position of (Target unit of ability being cast)) facing Default building facing degrees
Unit - Order (Last created unit) to Night Elf Keeper Of The Grove - Entangling Roots (Target unit of ability being cast)
Unit - Remove (Last replaced unit) from the game

~The_Raven
 
Status
Not open for further replies.
Top