• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Aura that increases Max HP

Status
Not open for further replies.
Level 11
Joined
Jul 25, 2005
Messages
573
Is it possible to create an aura using spells or triggers that increases the affected unit's life by a certain %? I need something like this for my newest Wc3 RPG because it is supposed to have a difficulty system that varies depending on the remaining players in the game.
 
Level 11
Joined
Jul 25, 2005
Messages
573
I was using upgrades however this would ruin the game if a person or 2 left, leaving the rest of the players to deal with difficulty mobs. I used donuts suggestion of using a handicap, while I used an aura that affects all the mobs to increase damage.

The reason I used the aura is so it could be reduced if a player left.
 
Level 4
Joined
Jul 12, 2007
Messages
116
  • MHPA by Warlord
    • Events
      • Time - Every 0.XX seconds of game time
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • ((Picked unit) has buff "buff of your aura") Equal to True
            • Then - Actions
              • Unit - Add Item Life Bonus (Least) to (Picked unit)
            • Else - Actions
              • Unit - Remove Item Life Bonus (Least) from (Picked unit)

If you still don`t know what to do just give me the values of your ability and i make the ability for you. :thumbs_up:
 
Status
Not open for further replies.
Top