- Joined
- Jun 25, 2006
- Messages
- 32
I want the trigger to add 0.2 Int to a Hero when it kills a unit but it doesn't work.
What am I doing wrong?
What am I doing wrong?
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Int Gain
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Events
- Unit - A unit Dies
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Conditions
- (Real((Level of IntGain for (Killing unit)))) Greater than or equal to 1.00
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Actions
- Hero - Modify Intelligence of (Killing unit): Add (1 / 5)
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Events
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