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Attachments

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Already posted in maps section. I shall post again though.

Ill put the attachments from my "basics of map making" tutorial here.

Go to the ability "capture the flag" and you will see an art - target. Adjust that so that you have to model you want at a specific point. Now go to attachment points or something like that and type one of the following.

The following format is for attachments
______________________________________________________

body part 1
body part 2 (for hand or feet attachments)

Where it goes
______________________________________________________

*ahem*

______________________________________________________

hand
right

Attaches model to right hand
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______________________________________________________

hand
left

Attaches model to left hand
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______________________________________________________

head

Attaches model to head (helms and junk like that)
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______________________________________________________

overhead

Attaches model to the very top of it (good for things like items horses have showing people are riding them)
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______________________________________________________

chest

Attaches model to chest area
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______________________________________________________

origin

Attaches model to origin of unit; useful for auras.
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______________________________________________________

foot
left

Attaches model to left foot of the unit
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______________________________________________________

foot
right

This attackes to the right feet of the units
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______________________________________________________
 
Level 6
Joined
Feb 25, 2005
Messages
230
OK... heres a following question:
How do i best attach a model, in my case a dagger, that the unit should constantly wear/use in the game. Can i attach it with a trigger? Or is it better do make a buff using the model and add the bufff to the unit?
 
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