Ashenvale Forest (AF)

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- Forêt d'Ashenvale / Ashenvale Forest (AF) -

Description: Small 2v2 map playable in 1v1 or FFA! Quick access mine! All in a world of walks in the forest and waterfall. should you like to moisten it anyway...


General Info:


Players: 2v2 / 1v1 / FFA
Size: 108 x 104
Created for "Melee"


Neutral Buildings:


6 Goldmines (8)
2 Shops
2 Labs
2 Merco
1 Tavern


Creepcamps:


10 Green
16 Orange
2 Red (1v1)
Previews
Contents

Ashenvale Forest (AF) (Map)

Reviews
mafe
And another map by strickeagle :) The outskirts of the map look great. Unfortunately, they will rarely be seen ingame. The playable area still is very good too. In terms of gameplay, there are some upsides and a few annoyances, similar to other maps...

mafe

Map Reviewer
Level 21
Joined
Nov 2, 2013
Messages
787
And another map by strickeagle :)
The outskirts of the map look great. Unfortunately, they will rarely be seen ingame. The playable area still is very good too.

In terms of gameplay, there are some upsides and a few annoyances, similar to other maps of yours.:
1. Creeps and items are mostly balanced, but...
2. There could be more variety in terms of creeps overall. The overwhelming majority of creeps are trolls/wolves, which is kinda boring.
3. Imo at the labs/mercs, the lvl 4 troll berserkar can be sniped to easily for a big item.
4. At the red and teal spawns, the rock arches are annoying for AoW-creeping, whereas it is much more convenient for puple/blue.
5. Expansions in some kind of dead ends, again.
6. Fixed starting positions, again, why?
7. Needlessly modified doodads. If you want to make doodads to appear in certain lists in the editor by modifying the "Editor - tilesets" value, you could reset them once the map is finished.
8. The deer critters in front of the bases will be remonved once the game starts, is this intended?
9. Overall relatively simple/straightforward layout, but this can be an advantage.
10. At the lab in front of the blue spawn, why is the troll berserker at the side of the camp, while at the other corresponding locations he is in the middle of the camp?

So overall, the map is perfectly playable as it is. But probably more suitable for 2v2 than for 1v1, mostly due to the expansion layout. The other potential issue are not ideal, but can be overlooked. Ideally you'll change them at some point nevertheless. Map approved.
 
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