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Arthas Paladin Mounted Re-Reforged


ARTHAS PALADIN MOUNTED RE-REFORGED

Custom Arthas mounted model. Even if after Invincible Arthas disliked to travel on horseback, sometimes a mount was required to move across the Kingdom.

The model was developed by Tamplier777 for Warcraft 3 Re-Reforged and tweaked by me. It is based on Lord Garothios animation and Arthas original model. You are free to use it, but you are required to give credits to Tamplier777 for it (and it is very welcome if you link my project along with the credits).

The model is fully functional, both for gamplay and cinematic wise, and it is compatible with Arthas facial animations. It also uses Arthas textures, so editing the default game version of Arthas will change this model appearance too.
The model and animation edits are done using Reteras Model Studio.

INSTALLATION
  • Import the .mdx main file to your map using the Asset Manager at the path:
    MountedArthas.mdx
  • Import the .mdx portrait file to your map using the Asset Manager at the path:
    MountedArthas_Portrait.mdx
  • Import the textures to your map using the Asset Manager at the paths:
    MountedArthas_Horse_Diffuse.dds
    MountedArthas_Horse_ORM.dds
  • Enjoy!

NOTE

There is no icon provided, since default Arthas icon if appropriate for it.

ACKNOWLEDGEMENTS
Moonman for the horse textures.
Contents

Arthas Paladin Mounted Re-Reforged (Model)

Arthas Paladin Mounted Re-Reforged Portrait (Model)

Reviews
Mr Ogre man
While the cape has some minor clipping issues and the animation could be improved, overall it's a great model. Good job!
Level 4
Joined
May 19, 2020
Messages
319
Great idea, there is an Arthas version mounted HD, but with Knight animations, I think it's a good alternative too, although I like LordG's horse.
I have some small considerations, which does not interfere with anything in the final quality and the great work: Unfortunately the armor on the right side of the chest was a little too stretched using the Garithos shape, in addition to not wearing a cape either, its absence compromises for Arthas a little. I think the cloths at the base of the horse could accompany the use of the TC, not turning white. The model lost the dust trail in the "Walk" animation!
I thought the idea of inserting the open Book in "Spell" was great, although the edits are still a little rigid.
It will be useful for many, congratulations!
 

Attachments

  • arthas_mounted.png
    arthas_mounted.png
    632.2 KB · Views: 215
Last edited:
Why does Arthas had two hammers?
cuz it was hard to fix animtions, so in death animtion he drops native hammer, and in all other anims - new hammer that is attached to his hand.
MDL geoset anim aplha controls visibility and this is not rendered in hive viever
 
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