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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

ARROW MOVEMENT SYSTEM v1.3 [updated]

Submitted by Moon_assailant
This bundle is marked as approved. It works and satisfies the submission rules.
Move your selected units with the Up, Down, Left, and Right arrow keys.

i may add more options to this system over a few days... you know.. with school n' all.

v1.1 system was added to Hive.
v1.2 removed polar offset bug.
v1.3 added reverse.

Keywords:
arrow key, move, move system, system, movement, movement system, arrow move, arrow movement, arrow key move, arrow key movement, arrow key move system
Contents

ARROW MOVEMENT (Map)

Reviews
Moderator
20:23, 29th Oct 2009 The_Reborn_Devil: Hmmm. We're getting a lot of these systems. Anyway, it seems to be working correctly and the triggering looks ok. It would be nice if it had something that was unique for this system though as this is...
  1. Cihparg

    Cihparg

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    - List of Improvements

    1. [Unit Movement Speed] Based Speed
    When the player moves the unit, its speed will grow, and when it will not be moved by the player, the unit will slow down.
    If the unit will hit an obstacle, it will stop instantly.
     
  2. larkendar

    larkendar

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    great system although I will probobly never use it because I am well noob at triggers and would not want to skrew it up.. as I allready did XD

    great for advanced users though! thanks for this great share keep it up
     
  3. xXxTWiST3DxXx

    xXxTWiST3DxXx

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    Buggy :eek:

    Okay, i downloaded it last night, and found out 1 MAJOR Bug,

    Okay, i was playing around with this System in one of my maps, and when i accidentally clicked on another allied unit, i found out, i can control Allied units too. Infact i can control my allies movements! :O Mind Control xD

    Please fix :D

    I WILL EDIT IF IT HAPPENS AGAIN WHEN I PLAY LATER. :D
     
    Last edited: Dec 8, 2009
  4. KingB00ker

    KingB00ker

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    This is really bad, there are only 8 directions.

    2/5
     
  5. karland90

    karland90

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    is there ANY arrow key movement system that DOES work and is MUI? because i really need 1.

    Thanks alot to anyone who can help me!!
     
  6. lelyanra

    lelyanra

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    since ur using custom script to clean leaks anyway, why don't you don't just use local variables? u can do it in custom script without converting the whole trigger to jass, and it helps gui users to get introduced to jass.
     
  7. lelyanra

    lelyanra

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    (and this becomes MUI if used locals (or array))
     
  8. locknkey

    locknkey

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    May I ask how would I copy this? There are many trigger categories and I can't copy more than one at a time... do I have to copy each one, move back and copy the next?
     
  9. RiotZ

    RiotZ

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    DOOBLE POST!!! ^^^^

    Anyway... The system works alright I think it's what you would expect 3\5.
     
  10. Marsal

    Marsal

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    lol it's very buggy, the green player absolutely can't move to the right and all players except red always stops
     
  11. Sumallo2

    Sumallo2

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    Many thanks for this... It was so simple to use compared to other systems. I just simply "copied and pasted" it. Very useful for people like me who rely on basic event, condition, trigger type of triggers.
     
  12. Sorceress

    Sorceress

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    That UI is just sick dude!
     
  13. Klann

    Klann

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    in reverse mode.
    i pressed both left arrow key and down arrow key. but when i release the down arrow key. the unit goes to the left instead of to the right.
    ..
    same goes for all the other keys
     
  14. Rufus

    Rufus

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    Will test!
     
  15. Losam

    Losam

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    Nice Job Guy!
     
  16. Silent HUNter19

    Silent HUNter19

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    hmm.... If you aplly custom cam object (with different angle) it won't work.
     
  17. xorkatoss

    xorkatoss

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    that's what i said too...
     
  18. Mythic

    Mythic

    Media Manager

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    this is really abandoned.. last update was 2009 and the uploader hasn't been online since february 2011...
     
  19. Pwnica

    Pwnica

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    Nice System I used to rework it for a 8 Player WASD Movement :)