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Armor of the Damned V1.0

Submitted by Raj91
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Heavy Armor of the Damned

Created completly from scratch by me for a request.

This is a high detail model with bigger file size as requested.

No credit required if used.

Do not edit and post as your own.

I don't care if you make small edits to make it fit different shaped models.

Enjoy!

Change Log:

V1.0 - Base Model

Keywords:
heavy, body, armor, damned, undead, dark, high, detail, attachment
Contents

Armor of the Damned V1.0 (Model)

Reviews
Moderator
13:46, 12th Feb 2010 DonDustin: the face count is insane and claiming the work of some1 else is not tolerated. Rejected
  1. 13:46, 12th Feb 2010
    DonDustin: the face count is insane and claiming the work of some1 else is not tolerated.

    Rejected
     
  2. Mainywc3sear

    Mainywc3sear

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    square shoulders so bad, i want see strong shoulders.

    its an armor of Kitabatake, with another UV mapping and texture....
     
  3. Raj91

    Raj91

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    All My models are made completly from scratch by me.
     
  4. The Panda

    The Panda

    Icon Reviewer

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    The skull looks like it was cropped out of something.
     
  5. Oogabooga1

    Oogabooga1

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    Thanks for making me request
     
  6. Gladius_Tito

    Gladius_Tito

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    I don't have the chance to view it yet, but so far it looks like a re-textured Kitabitake armor.

    EDIT: I just looked at it, and yeah, it's a rip of Kitabitake's armor.
    I understand that he allowed the editting of his models, but that doesn't mean you can claim his work as your own completely.

    On your model, it's good, but seems blank. I'd say change the texture of the armor itself to introduce a more 3D feel. (Mainly on the sides and back)
     
    Last edited: Feb 11, 2010
  7. Archangel_Tidusx

    Archangel_Tidusx

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    I agree. With some extra stuff on the front. Its like there are two different styles goin on there.
     
  8. Newominus

    Newominus

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    The skull looks like it was from that mask thing that drains HP.
     
  9. MGCǂSpectre

    MGCǂSpectre

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    Called mask of death.
     
  10. Amigurumi

    Amigurumi

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    what the...?

    are you sure guys, that this is ripped off from kitabatakes armors?
    his armors have 66 polies. This one has 1182!

    that are too many for a simple attachment.
    I think I know where you have the most polies: the chain. make it 2 sided, with
    a transparent chain texture.
     
  11. chilla_killa

    chilla_killa

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    Sorry, but 1182 polies are unacceptable and the wrapping looks ugly in my opinion.
     
  12. RaidonGod

    RaidonGod

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    agreed and ...

    ... agreed, too.
    nothing more to say I think.
     
  13. Kuhneghetz

    Kuhneghetz

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    Scratch-made my fucking ass.
    I can easily see that you based it on one of Kitabatake's armor. I even compared both of them wireframe by wireframe and got the expected results. If you want, I can provide some evidential proof of this.
    And the additional geoset clogging (which isn't scratch-modelling as well) does not help hiding the truth either.

    Permission or not, claiming it as 100% your own is still to be considered as stealing.

    Raj91 added many extra geosets, thus increasing the polycount. The detailed chain meshes will especially add som big extras.
     
  14. Raj91

    Raj91

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    I did copy Kitabatake's shoulder pads because mine where not working, but I did make them from scratch using his pads as an outline and I made the body from a unit. If you don't believe, I can make it again and show you a step by step process of me making the shoulder pads from Oinkerwinkles cube. I did this so I could claim 100%.

    The requester requested a high detailed model with a bigger file size and I explained to him that it would be a bigger file size and have more polies and I gave him the choice of having a low detail model with less pollies but he wanted high detail.
     
  15. Gladius_Tito

    Gladius_Tito

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    what unit did you base it off of?
     
  16. Archangel_Tidusx

    Archangel_Tidusx

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    You could save yourself a lot of argument if you just removed this. It isn't that great anyway.. Too many contrasting techniques.
    If your gonna make a hq armor make it fully hq; not just a few parts. Vice versa.