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Archer In a Tree

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Level 2
Joined
Aug 26, 2006
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8
Ok for my map i have started.

You have about 6 differant races you can choose from for when you start the game.

The Races will be: Stealth, Speed, Creep, Fire, Laser and Extream.

Ok i will be asking for help on some models if somone could make them for me or get the models working properly. That would be awesome.

Ok for my first Model taht i need help with, is a: "Archer is a Tree"
Basicly it's just a model of a tree and i add a attack to it. But i don't know how to get the model working.
Can somone help me with with model?

PS: (I might be asking for help on otehr models later)

Cheers,
M4pster
 
Level 3
Joined
Oct 8, 2005
Messages
21
Manual Solution

Well, this is not a model solution for it to be easier, get the map where the guy tests mounting... actually I'll just give u the trigger from it (ps: you can re - write this with the Warcraft editor, or with Jass). Again, this isn't my map or my code, and was intended for riding animals, but it should work, and you can decrease that alignment tine to lower lag.

Unit - Hide (Triggering unit)
Set InitialUnit[1] = (Triggering unit)
Unit - Create 1 Mount for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Set Mount[1] = (Last created unit)
Unit - Create 1 Mounted Mountain King (Level 1) for (Owner of (Triggering unit)) at (Position of InitialUnit[1]) facing (Position of (Triggering unit))
Set Rider[1] = (Last created unit)
Hero - Drop (Item being manipulated) from InitialUnit[1]
Hero - Give (Last dropped item) to InitialUnit[1]
Trigger - Turn on Horse Direction <gen>

Time - Every 0.01 seconds of game time
Unit - Make Rider[1] face Mount[1] over 0.00 seconds
Unit - Move Rider[1] instantly to (Position of Mount[1]), facing (Facing of Mount[1]) degrees
 
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