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AOS GT Next Generation v0.3

Contents

AOS GT Next Generation v0.3 (Map)

Reviews
Dr Super Good: Catorgry change.
Level 2
Joined
Sep 4, 2004
Messages
10
As I and a friend of mine are kind of addicted to AoS GT we decided to improve the map and wipe out some annoying parts of it.
Mainly we focused on balancing and removing useless hero abilities. But there is a new hero too, which we are a little proud of.
This map is based on the AoS GT 14 map. It is a development release, so please give us feedback about bugs or missing tooltips you encounter, and don't shout at us if something doesn't work properly. You are also welcome to post, what you ever wanted to see in Aos GT. If it fits to the game's style, it's in ;-)

(Almost) Complete list of Changes:

Editor Cleanups:
-Removed unused regions and units
-Introduced naming conventions

-Map Cleanups:
-Removed some Doodads and ugly terrain effects

Gameplay:
-Replaced useless abilitys (f.ex.: mass teleportation, ressurection)
-Creeps are dropping items now
-Base defenses are now stronger
-Lord Garithos doesn't roam the whole map any longer
-Added a new hero (Warpaladin)
-Added a new shop (Special Equipment)
-Added book having effects depending on the target's stats
-Greatly Improved healing and mana potions
-Added a leaderboard
-Added "player leaves" trigger
-Troops are stronger now
-Mercenarys are cheaper
 
Level 1
Joined
Apr 6, 2005
Messages
1
aos gt is good except for one thing....all people needed to do to win was get a agi char, then agi tomes + hp tome and win...that was so pathetic....
Does this version has this issue too?
i think the hp tome should be removed...if players want hp then buy the str tome...
 
Level 2
Joined
Sep 4, 2004
Messages
10
Ill update this map today, adding some new abilitys to some heros. choosing an agilitz hero doesn´t mean automatically zour win in this version because the hp book is much more expensive in this version. 300 gold for 100 hp. for example the new hero, or the death knight are way stronger than a blademaster ( if played the right :wink: )way although they are strenth based 8) and especially the agility-damage/killer books are very helpfull against overpowered heros with much agility because they rip away 100 agility of the enemy hero or do 20 times the targets agility damage. for example: 200 agility = 20x200= 2000 damage
 
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