I'm making a map about wolves and currently decided to use the spirit wolf because it's easier to tell players apart with it vs the other wolf models. But currently the skull it has when it does spell slam seems to have... let's just say, comedic effects, with some of the custom spells I'm doing in my game [its supposed to be eating a corspe].
So it's why I'm asking, would it be possible for anyone to remove the skull from the spell slam animation? Like maybe rig the model to the normal wolves' rigs? I am not an animator so I wouldn't know the specifics. I can't offer much in return besides a hearty thank you if anyone can do it and perhaps some free art [granted it'd need to be animal based, I can't draw humans].
So it's why I'm asking, would it be possible for anyone to remove the skull from the spell slam animation? Like maybe rig the model to the normal wolves' rigs? I am not an animator so I wouldn't know the specifics. I can't offer much in return besides a hearty thank you if anyone can do it and perhaps some free art [granted it'd need to be animal based, I can't draw humans].