(4 ratings)
And you can still hire the Pandaren Summoner, Elder Sage, and Beastmaster after you got your first hero.
link is broken?... i keep being redirected ...
link is broken?... i keep being redirected ...
It's a fun map, but not above average. The terrain is pretty standard, there are no cinematics (so far, at least. I think I'm almost finished), and the triggering could use some work (like the replacing of heroes).
It's pretty easy too. You can just get a couple of those Demon Hunters, cast Rain of Infernal with all of them, and done. Easy win.
I give it a 2.5/5 for now. So... a 3/5.
Is this your first map, by the way?
Ah, ok. Well, fixing the hero replace triggers are the most important. You have to set the level and items of the hero to variables. And then set the newly replaced hero to those variables.
This post doesn't even sense and it's not even organised.
xBlackrose said:3ICE said:There are too many people who don't know that they're worse spellers than their own children.
I am hoping you know what to do.
xBlackrose said:The prologue at the loading screen has a word spelt incorrectly: “minons”. I believe you meant “minion.”
This post doesn't even [make] sense and it's not even organised.
If you really have to go around and point out all of my grammatical errors, at least have the decency to have correct grammar yourself. Don't dog out other people's grammar if are using incorrect grammar.
I haven't tested the map and I probably won't, I don't like these kind of maps.
Terrain is plain, add doodads and such (I'm not a good terrainer either)
Hero > Singular
Heroes > Plural
(It's in the description)
Unless you mean the sandwich, then it's heros, but I doubt you did
- The prologue at the loading screen has a word spelt incorrectly: “minons”. I believe you meant “minion.”
I opened up notepad to take down all grammar inaccuracies, minor things, etc, that could be fixed, but that's all I took down because I was disappointed. Whether I played this with a second player or not would make no difference in my opinion.
It seemed to me that this map is like an Angel Arena without PvP mixed with standard Melee games (where you build, or so that was my impression from the "Workers" part of the map and the presence of guarded Gold Mines). It seemed like what you'd do in an MMORPG, grind and grind until you become strong enough to kill the two mini-bosses or create a base and gather resources until you're strong enough.
The terrain is just JSDFLJSFDL
- You have all these bare parts of the map, nothing on them...
- Terrible transition between terrain, I mean, did you really need a Dimensional Gate in the game? The Outland / Black Citadel tiles look terrible next to Dalaran grass.
- THE MAP IS TOO FUCKING BARE.
The problem here is that the map itself is uninteresting, once a hero is picked and exits the starting area, they are immediately greeted with neutral hostiles. I immediately lost interest at that time. SFJSDKF. (This post doesn't even sense and it's not even organised, but it gives you a good idea of my thoughts of it.)
The map looks badly designed; one case being that the Stone Golem is BEHIND the Wizards in a camp instead of infront, shouldn't it be guarding it's summoners? The abundance of whitespace in terrain also reinforces the statement. K. Your map is just GG...
I can imagine a friend going "wtf is this shit?" if they played.
Here are some other problems that I found though grin
- Icons missing their DISBTN form (Disabled Button), they turn green when you open the menu or something that would normally grey out / blacken icons.
- Themes that don't coexist with each other pleasantly. Seriously, spiders with knights? I guess you can argue that they are all just mind-controlled minions of Antonidas, but still. Then you have a Firelord Revenant with Revenant of the Depths as accomplices? The most random is a SPACE FEL ORC?
I'm scared to play your other map; if I do, expect an unorganized 'review'.