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Anime Brawl

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Level 12
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Forum: Removed due to high spam...

Hi, I'm doing a Hero Arena map with Anime characters, well, can not be a original idea but I want to do it right! Unlike many maps you see.

All the heroes have one default skill that they start with it and don't level up, they have 2 active skills, 1 passive skill and one ult. The map will have different arenas to fight.

Until now I have:

Arena
Mystic Fountain (Basic Arena) ... Done - Saishy

Heroes
Uzumaki Naruto ... Done - Saishy
Haruno Sakura ... Done - Saishy
Hatake Kakashi ... Done - Saishy

-- Inuyasha
Inuyasha ... Done - Saishy
Kagome ... Done - Saishy
Kikyou ... Done - Saishy

-- Fate Stay/Night
Saber ... Done - Saishy
Archer ... Done - Saishy
Gilgamesh ... Done - Saishy

-- Ragnarok the animation
Roan ... Done - Saishy
Yuufa ... Done - Saishy
Takius ... Done - Saishy

-- Bleach
Kushiki Rukia ... Done - Saishy
Ishida Uryuu ... Done - Saishy
Inoue Orihime ... Done - Saishy

Items
Basic items... - Saishy

Triggers
Spells - Saishy

Others
Poof (Sound) - Saishy
Hero (Icons) - Saishy
Ability (Icons) - Saishy
Kill (Sound) - UT

At now, I'm doing everything, icons, images, triggers, model editing, sound editing, but that makes me spend so much time and a entire day of work just give me half of a hero.
I'm searching for people to help me with the "non-raw" things, like multiboards, icons, images, items, model editing, nice triggers/effects...
I'm using NewGen Pack.

---------------------------------------------------

I wanna change the Forest of Death into a AoS arena for the map, I need some help with the terrain, since I sux doing that xD
Someone wanna help-me?
 

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Level 12
Joined
Mar 23, 2008
Messages
942
Thanks ^^

Other thing that I need help its with characters attacks, I'm doing heroes with "objectives" like Kagome, she is a spell disabler, can easily take your mana and protect himself against spells. Kikyou its a chaser and Sakura its a support/combat.
But sometimes I just can't think a attack, or a good way to do. Sakura miss ult and Inuyasha don't have any spells xD
 
Level 12
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I uploaded a Naruto Preview youtube video.

I need help with the items, since I only made TD I don't know how to do this right.

Someone want to take care of the hole gold system? I mean, items, bounty, revive cost, gold rewards and etc?

Also I need someone to help me with the arena system, multiboard, assist, killing, etc.

Thanks ^^
 
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Level 12
Joined
Aug 10, 2004
Messages
1,141
I'll see what I can do...
I need to make an Arena Platform anyway for my own purposes....
And this Game Seems Kinda Interesting....

I might also include a little extra if you get lucky
picture.php
 
Level 5
Joined
May 6, 2008
Messages
175
oh ok.

Robe of Energy
Increases the Hero's rate of mana regeneration by 25% when worn.

Claws of Vampire(i think a good icon is the ghoul frenzy)
A Hero will recover hit points equal to 10% of the attack damage dealt to an enemy unit.

Shield of Blocking
Gives 40% chance of blocking 30 damage.

Robe of the Wind
Increases the movement speed of the Hero by 40 when worn.

Ring of the Wind
Increases the attack speed of the Hero by 15% when worn.

tell when u not like
 
Level 5
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Messages
175
just this. i am thinking more names

Robe of Shinobi
Increases the movement speed of the Hero by 40 when worn.

i go edit this if i came up with a new name
 
Level 3
Joined
Dec 3, 2007
Messages
54
k you gonna give me email so i can send or map so i can put the models in (givin me the map would be easier for me)
 
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Level 3
Joined
Apr 12, 2008
Messages
38
Good job on the complexity of Naruto, getting the shadow clones to work in a ransagen and all.
I look forward to the beta.
 
Level 3
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Thanks ^^
I want to make all ults have a "cinematic-look" so when you use everyone will say "Wow!" xD

But... this is difficult T.T

I can see why the triggering must be insane to get that kind of accuracy and those models are not easy to come by by anyones means.
If you need anymore Naruto characters for your map, tell me and I can give some to you (I have a few really high quality ones)
 
Level 12
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Mar 23, 2008
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everytime some one makes a anime game its severly imbalanced
Because these maps are normaly made by noobs.

I did 6 dummy units: Agi, Str, Int, Agi ranged, Str ranged, Int ranged in such a way that if they fight, they will tie. (except int, they always loose, but have more mana for spells)

And after that I did a spell table, with damage, cd, stun, aoe, slow, everything have a value that I can change between them, example: If I add aoe to a spell, I need to decrease it damage by X.

And finally I make fights between the heroes to see if they are balanced, but obviously there are heroes who are better agains't others. (You can't expect a mage will win a mana burner)
 
Level 6
Joined
Jul 1, 2008
Messages
200
I like your ideas. I'm a decent Terrain person although I'd like to hear what other heroes you have and I'd like to know if your switching to a strict AoS system (please don't most AoS games are unbalanced and nothing but item fests that reward experienced players and punish "noobs") I'm a bit short on time as I work 10 hour days but I can definitely help with character development, ideas, terrain and anything else but triggers/modeling.
 
Level 12
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Mar 23, 2008
Messages
942
i found something in the youtube movie....
y u put the armor type to metal?
when it hitting, the output sound is not same as hitting a human.
I can see that, minor bugs will be corrected with time.

At now, I'm having a little "creative block"
The project is frozen, I can't think new heroes design... The others come so naturally...

I would be glad if someone could help-me, but I'm very very selective about ideas.
 

pkw

pkw

Level 9
Joined
May 28, 2008
Messages
455
Archer in UBW looks alright. It would be perfect if you add in the gears in the sky and some fires ( very small!) around.

Edit: UBW needs terraining (should sand or dirt [i think is dirt? Lorderon Summer 1st tile] As long is brown.)

Oh ya, Saishy why dont you create Lancer, Saber or Gilga? Good Choice thou.
 
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Level 12
Joined
Mar 23, 2008
Messages
942
Archer in UBW looks alright. It would be perfect if you add in the gears in the sky and some fires ( very small!) around.

Edit: UBW needs terraining (should sand or dirt [i think is dirt? Lorderon Summer 1st tile] As long is brown.)

Oh ya, Saishy why dont you create Lancer, Saber or Gilga? Good Choice thou.

I don't think there is a gear model in hive :(

Edit: Tried with sand... it doesn't look epic...
Edit2: Now looks epic:



Edit3: That also looks nice:

 
Last edited:

pkw

pkw

Level 9
Joined
May 28, 2008
Messages
455
Comment about Arthuria: Change Name into Saber or Britain King instead of Shiro's Servant.

UBW: If anywhere in modding sites has gears, Ill give you.

Btw, if you nid help in Fate heroes, Ill help out.
 
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Level 12
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Mar 23, 2008
Messages
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Map is almost finished, first page updated



Personagens:

-- Naruto
Uzumaki Naruto
Haruno Sakura
Hatake Kakashi

-- Inuyasha
Inuyasha
Kagome
Kikyou

-- Fate Stay/Night
Saber
Archer
Gilgamesh

-- Ragnarok the animation
Roan
Yuufa
Takius

-- Bleach
Kushiki Rukia
Ishida Uryuu
Inoue Orihime
 
Level 12
Joined
Mar 23, 2008
Messages
942
Map is almost finished, first page updated



Personagens:

-- Naruto
Uzumaki Naruto
Haruno Sakura
Hatake Kakashi

-- Inuyasha
Inuyasha
Kagome
Kikyou

-- Fate Stay/Night
Saber
Archer
Gilgamesh

-- Ragnarok the animation
Roan
Yuufa
Takius

-- Bleach
Kushiki Rukia
Ishida Uryuu
Inoue Orihime
 
Level 12
Joined
Mar 23, 2008
Messages
942
Ok, as you can see in my signature the map is almost ready.
I did a tech test with some friends from clan KHF and corrected all bugs.

All the normal shops are full of items and I will start doing recipe items.
All the heroes are working and I improved some triggers and special effects.
The beta will start very soon, apply now!
 
Level 12
Joined
Mar 23, 2008
Messages
942
Nick: Saishy
Server: Azeroth
Chat: clan KHF

More pics added:



Naruto: Kage Bushin no Jutsu, Kawarimi no Jutsu, Kyuubi's Chakra, Rasengan. Default: Kyuubi's Regeneration
Sakura: Chyute no Jutsu, Kawarimi no Jutsu, Evasion, Tsuuten Kyaku. Default: Gouwan
Kakashi: Sharingan, Kawarimi no Jutsu, Chidori. Default: Kuchiyose no Jutsu

Inuyasha: Hijin Kesso, Bakuryuha, Tessaiga, Kaze no Kizu. Default: Sense
Kagome: Hama no Reiryoku, Hama no Ya, Kyudo, Spiritual Barrier. Default: Spiritual Power
Kikyou: Miko Power, Hama no Ya, Kyudo, Shinidamachu. Default: Kekkai

Saber: Excalibur, Barrier of Wind King, Invisible Air, Avalon. Default: Avalon
Archer: Kansho and Bakuya, Caladbolg, Tracing: Reinforcement, Unlimited Blade Works. Default: Rho Aias
Gilgamesh: Gates of Babylon, Enkidu, Summon Sword, Enuma Elish. Default: Golden Rule

Roan: Smite, Defending Aura, Shield Reflect, Sacrifice. Default: Guard
Takius: Hindsight, Fire Wall, Magic Rod, Dispell. Default: Increase SP Recover
Yuufa: Heal, Blessing, Increase Agility, Lex Aeterna. Default: Holy Light

Rukia: Shakkahou, Soukatsui, Rikujyou Kourou, Sode no Shirayuki. Default: Incantation
Ishida: Selee Schneider, Hirenkyaku, Sprenger, Ginrei Kojaku. Default: Ginto
Orihime: Santen Kesshun, Kouten Sansshun, Santen Kesshun, Shun Shun Rikka. Default: Emotions
 
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