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Amaterasu v1.2

Submitted by Daffa the Mage
This bundle is marked as approved. It works and satisfies the submission rules.
AMATERASU
"The flames that never perish"


IMPORT GUIDE :
  1. Tick "Automatically Create Variables when Pasting Trigger Data"
  2. Copy the Amaterasu ability in the Object Editor to your map
  3. Put the ability to the hero you want to use the ability
  4. Import Spell System if you don't have it in your map, refer to official thread by @Bribe for more information on Spell System
  5. Copy Amaterasu spell folder to your map
  6. Configure the Amaterasu Config trigger to mimic the test map, you can change SFX and real values as you desired though. Be wary of duration variable, make sure it syncs with the Follow Through Time of Amaterasu ability.
  7. Have fun!
SPELL DESCRIPTION :
Unleashes powerful flames that deals 100/200/300 damage every second for up to 5 seconds to enemies in 500 range of a target point. Backlash damage to user on end-cast by 100/200/300 damage.

SPELL INFORMATION :
  • Special thanks to Bribe for fixing a logic mistake in my code, as well as for his Spell System
  • Backlash damage is inspired by the fact Sasuke holds his eye after using Amaterasu due to its sheer pain (Itachi also has some pain after using Amaterasu)
Reference for second point
Skip to 3:50

MEDIA SHOWCASE :

Obsolete

CHANGE LOG :
Version 1.2: No longer abruptly dissipate the spell, added disruption time, added disruption factor, fixes a major bug that causes the caster to take multiplied damage if interrupted mid-cast.
Version 1.1.1 : Added a new visual video
Version 1.1 : range scaling is default 0 (still available for configuration), added a 0 damage per second increment, added an after-cast SFX attached to user.
Version 1.0 : Uploaded.

Previews
Contents

Amaterasu v1.2 (Map)

Reviews
KILLCIDE
Good use of Bribe's Spell System. The spell has decent configurability and given the number of Anime style maps in WC3, this can prove to be useful. Although, I must say given the popularity of this spell, the effects were lacking :p spell concept is...
  1. Daffa the Mage

    Daffa the Mage

    Map Moderator

    Joined:
    Jan 30, 2013
    Messages:
    7,662
    Resources:
    27
    Packs:
    1
    Maps:
    8
    Spells:
    16
    Tutorials:
    2
    Resources:
    27
    Alright then. Best of luck to your project :) @Clanzion
     
  2. KILLCIDE

    KILLCIDE

    Administrator

    Joined:
    Jul 22, 2015
    Messages:
    3,496
    Resources:
    20
    Models:
    2
    Icons:
    10
    Spells:
    7
    Tutorials:
    1
    Resources:
    20
    Good use of Bribe's Spell System. The spell has decent configurability and given the number of Anime style maps in WC3, this can prove to be useful. Although, I must say given the popularity of this spell, the effects were lacking :p spell concept is really simple, so not much else I can say about it.

    Needs Fixed

    • Nothing

    Suggestions

    • Preload ability / effects used in the spell
    • Special effects should be improved

    Status


    Approved