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[Campaign] Alliance Ashes

Discussion in 'Map Development' started by Tuwnew, Oct 15, 2017.

  1. The_Messenger

    The_Messenger

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    Well these are the holidays, Christmas just passed and New Year's only a few days away, so people that do celebrate them like to spend time with family or relax. I doubt Tuwnew spent his time working on his hobby rather than relax.
    I'm sure if something new does come up, Tuwnew lets people know when he posts on the forum.
     
  2. gaurdian of the flame

    gaurdian of the flame

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    is this campaign is dead or what i waiting for two months now and there is no update
     
  3. pussycat

    pussycat

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    same
     
  4. gaurdian of the flame

    gaurdian of the flame

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    it seem this campaign is dead
     
  5. Tuwnew

    Tuwnew

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    It is on a break yes.
     
  6. krawg

    krawg

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    i really love this campaign i hope you finish it soon cause it has great potential i have played it sevral times and its awesome
     
  7. Tuwnew

    Tuwnew

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    Hello everyone,

    I wanted to explain where was this project going. I didn't knew it but... It has been more than one year without any updates. So here it is.
    I have uploaded a new version of the campaign (0.60) with one new chapter.

    I have plans for the future of this campaign, but as you can see, it takes times. To be honest, it's not really complicated but I have many others things to do and Warcraft III is not my priority at all. I still work on it from time to time.

    As always, special thanks to @The_Messenger who helped with the dialogues.

    Have a great day,

    0.60

    Overall:
    Several characters received a special item undroppable.

    Draenn: new ability
    Shield Bash (credits to DEB1234)
    -> Replaces Shock Wave.
    Empowerment renamed as Divine Balance.
    Can no longer be used on enemy units. Mana cost set to 75.

    Diana:
    Devastating Fire:
    Mana cost increased to 300 instead of 200.
    Couldown increase by 60s.

    Fixed tooltips (Barracks, Bowman, Crossbowman, Fire Arrows and Spellweaver, Arcanist, Wizards upgrades)
    Increased Crossbowman range by 50. Long Bows no longer has effect on Crossbowman.

    Prelude:
    The Scarlet Crusade is no longer mentionned.

    Chapter One:
    Important reterraining
    Fixed a small issue with the intro cutscene

    Chapter Three:
    Important reterraining

    Chapter Five:
    Scarlet Crusade revamped:
    -Base defenses increased a bit
    -Renamed "Eastweald Alliance"
    -They no longer talk about Scarlet Crusade, but Mograine's forces instead.
    -Added a dialogue between Edmunson & Harthal about Silverhand.
    The AI now works properly.

    Chapter Six:
    Fixed a bug when converting an unit with Persuasion.
    Knights, Sharpshooters and Paladins can no longer be possessed.
    AI will some time sends Knights to attack.

    Interlude Two:
    Dr. Theolen Krastinov is now Green.

    Chapter Eight.
    Released.
     
  8. The_Messenger

    The_Messenger

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    Hope to see Draenn's story end well. I've grown fond of him over the course of the story. He would have made a great Alliance hero if he were true to the official lore.
     
  9. gaurdian of the flame

    gaurdian of the flame

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    can t you make playable at version 1.30.4
     
  10. Tuwnew

    Tuwnew

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    The campaign is made with 1.31.1 version. I don't know for previous patches. The whole campaign can't be played or only some chapters?
     
  11. gaurdian of the flame

    gaurdian of the flame

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    the whole campaign
     
  12. Verb8im

    Verb8im

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    The abilities when your learning them have wrong tool tips, and the game crashes during chapter 5, after emmerlan's first line. I assume draenn is about to say something, and then it crashes, so i can't progress the campaign. Also in chapter 3, draenn is missing in the ending cutscene.
     
  13. Tuwnew

    Tuwnew

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    Which abilities please? I can't find them.

    I just tried chapter five, and well... It works properly. They are absolutely no reasons for a crash. No special triggers, only Transmissions. I don't get it.
    Could you explain a bit more what type of crash it is? Also, it is in the ending cutscene, right?

    Chapter 3, well... It's really hazardous. I don't understand why sometimes it does not work, why sometimes it does.
    Did you made a save and reload the map?

    Also, what version are you using?
     
  14. krawg

    krawg

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    chapter three is bugged since a long time i thought u fixed it i did not kill all undead bases and the trigger of that massive dead army got activated so u win bassicly without doing the mission i might have saved and loaded and im on version 1.31.1
     
  15. Tuwnew

    Tuwnew

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    It is normal. In fact, it's a defense mission without the time counter.
    The massive dead army got activated after one hour. It can also be activated if you destroy all the Undead bases.

    I am not a fan of defense mission, that's why I've made that. You can complete the mission by attacking ou defending as you want.
     
  16. Verb8im

    Verb8im

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    I'm on the 1.31.1 PTR. It just crashes to desktop with no error warning. I tried it twice, and both times it crashed. Emmerlan says his first line, then after he's finished it crashes, so i have no idea

    Shield bash in the learn menu says 0 damage and 0 second stun for each level. I think it said 1 second stun for level 2, then for 3 its 0 again. I think it gives a damage number after you learn it and its in the command card, its just as you go to learn it. There's another ability on either draenn or Diana that says 75 damage or something for level 2, but then 50 or something for level 3. I can't remember which ability
     
  17. Tuwnew

    Tuwnew

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    I have the same version though it doesn't crash for me. I will make some research.
    Can you play next chapters or is it locked? I can release a version with all maps unlocked if you want.

    Fixed.
     
  18. Verb8im

    Verb8im

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    Other chapters are unlocked, but didn't really play them fully since draenn wasn't saved, in terms of game cache
     
  19. krawg

    krawg

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    a ok that's good i like the new sheild bash but i hate drenn's first spell ;D i love that u added artifacts for the heros looks rly good could you please reduce the mana on the dreadlord's spell that takes the alliance soldiers so the mission could go a little faster im a fan of taking everything ;D literally even the horses thanks for the great work ALL MUST BE CLAIMED BY DETHEROC :D
     
  20. Tuwnew

    Tuwnew

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    The concept of the map is being sneaky, not controlling everybody :c

    I am trying to downgrade my Warcraft version to 1.30.4, to see if it's better, or not. We'll see.