• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • It's time for the first HD Modeling Contest of 2025. Join the theme discussion for Hive's HD Modeling Contest #7! Click here to post your idea!

Air units on the tile looks like they are submerged !

Status
Not open for further replies.
Level 3
Joined
Sep 15, 2021
Messages
31
Good day.

I've been working on my TD map.

Here's the problem i found today:
All of my fly units look surbmerged.. But they look fine on the World Editor, only if i play the game they look submerged..
What should I do?

Please check photos attached
 

Attachments

  • harpy.png
    harpy.png
    4 MB · Views: 13
  • harpy2.png
    harpy2.png
    1.7 MB · Views: 11
Level 25
Joined
Mar 29, 2020
Messages
1,465

I think this is the same problem as you and seems to have been solved.

Edit:

this seems to be the line you need-

"To change the towers height you simply change the Movement - Type to Hover and fly height to the height you want.
Now edit Art - Elevation - Sample Points and set it to 0 and you're set."

the guy who solved it has a tutorial on this whole subject:

 
Last edited:
Level 3
Joined
Sep 15, 2021
Messages
31

I think this is the same problem as you and seems to have been solved.

Edit:

this seems to be the line you need-

"To change the towers height you simply change the Movement - Type to Hover and fly height to the height you want.
Now edit Art - Elevation - Sample Points and set it to 0 and you're set."

the guy who solved it has a tutorial on this whole subject:

Thanks a lot!

I followed your way and they don't look submerged anymore !

Have a good one!
 
Status
Not open for further replies.
Top