1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

additive parts?

Discussion in 'Modeling & Animation' started by Afronight_76, Feb 10, 2005.

  1. Afronight_76

    Afronight_76

    Joined:
    Aug 3, 2004
    Messages:
    2,317
    Resources:
    75
    Models:
    21
    Icons:
    26
    Skins:
    26
    Tutorials:
    2
    Resources:
    75
    well, i was trying to make part of my model additive as in it's see-through and has a glow/team color. it worked, the only probelm is that it's too see-through; you can barley see the part without some serious examination. the question is: how can i make it more visible?
     
  2. DeadDogNoGoWoof

    DeadDogNoGoWoof

    Joined:
    Nov 22, 2004
    Messages:
    1,104
    Resources:
    1
    Icons:
    1
    Resources:
    1
    well, it depends. if you used "Ztransp" instead of a scrollbar, set the IOR higher , the Fresnal lower, and make sure RayTransp if off. the higher the IOR, te lower the fresnal, the less translucent it is. Thats how it works on my program, but no one else uses it, so if this doesnt work, then my help is worthless.
     
  3. Nasrudin

    Nasrudin

    Joined:
    Sep 25, 2004
    Messages:
    503
    Resources:
    29
    Models:
    28
    Maps:
    1
    Resources:
    29
    Basically, the darker the skin is, the less visible will be. Try to make it brighter...
     
  4. Afronight_76

    Afronight_76

    Joined:
    Aug 3, 2004
    Messages:
    2,317
    Resources:
    75
    Models:
    21
    Icons:
    26
    Skins:
    26
    Tutorials:
    2
    Resources:
    75
    never mind, i found out i should just set the static TextureID to 9.