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Don't delete a texture, some things might need it.
Instead, just open it up as an MDL and re-add the gutz texture. Then convert to MDX and go to Magos' Material Manager, find the texture using the "Gutz" and under "Alpha" or "Visibility" (can't remember which), click the "Animated" box.
Now you will see things like this (I just made up these numbers)
Code:
2342: 0
5643: 0
1206: 0
5764: 1
etc...
Change all of the numbers after the ":" from ": 1" to ": 0".
1) You find a hero glow model
2) You make a base ability off of Life Regen Aura (Life Well thingy)
3) Set all of its data stuff to "0" so it doesn't do anything
4) Set the "Art - Target" to the hero glow model
5) Give the ability to the unit
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