ok so i got my triggers wich send 1 unit type a time for each wave and it only sends the amount i have which is ten. so it sends 1 unit type and ten of them and next wave a different unit type and still ten. so my questions are is how can i send two or more kinds of different unit type at the same time and how can i change the amount i amount i want to send? for example for the first question how can i send ten genoisians and battle droids at the same time and how can i send like 5 genoisians. oh yeah 1 more question how can i move a unit very vague i meen like ok theres a bad guy standing some where without any1 touching him how can he just suddenly teleport somewhere els? hes a computer and so yeah.
these are my triggers
Untitled Trigger 008
Events
Map initialization
Conditions
Actions
Set unittype[1] = Genosian
Set unittype[2] = battle droid
Set unittype[3] = Super Battle Droid
Set unittype[4] = Drodieka
Set unittype[5] = Spider Droid
and
Untitled Trigger 005
Events
Time - Nextlevel expires
Conditions
Actions
Set enemylevel = (enemylevel + 1)
Unit - Create 10 unittype[enemylevel] for Player 12 (Brown) at (Center of Region 001 <gen>) facing Default building facing degrees
Unit Group - Order (Last created unit group) to Attack-Move To (Center of (Playable map area))
Unit - Create 10 unittype[enemylevel] for Player 12 (Brown) at (Center of Region 002 <gen>) facing Default building facing degrees
Unit Group - Order (Last created unit group) to Attack-Move To (Center of (Playable map area))
Unit - Create 10 unittype[enemylevel] for Player 12 (Brown) at (Center of Region 003 <gen>) facing Default building facing degrees
Unit Group - Order (Last created unit group) to Attack-Move To (Center of (Playable map area))
also umm how do i make a character hav a item and like make them swich from what kind of attack like yoda he has no weapon he is using some spell and he has a item its a light saber so how do i make him like click the item and it makes him hold a weapon and if he clicks it again the lightsaber goes away?
these are my triggers
Untitled Trigger 008
Events
Map initialization
Conditions
Actions
Set unittype[1] = Genosian
Set unittype[2] = battle droid
Set unittype[3] = Super Battle Droid
Set unittype[4] = Drodieka
Set unittype[5] = Spider Droid
and
Untitled Trigger 005
Events
Time - Nextlevel expires
Conditions
Actions
Set enemylevel = (enemylevel + 1)
Unit - Create 10 unittype[enemylevel] for Player 12 (Brown) at (Center of Region 001 <gen>) facing Default building facing degrees
Unit Group - Order (Last created unit group) to Attack-Move To (Center of (Playable map area))
Unit - Create 10 unittype[enemylevel] for Player 12 (Brown) at (Center of Region 002 <gen>) facing Default building facing degrees
Unit Group - Order (Last created unit group) to Attack-Move To (Center of (Playable map area))
Unit - Create 10 unittype[enemylevel] for Player 12 (Brown) at (Center of Region 003 <gen>) facing Default building facing degrees
Unit Group - Order (Last created unit group) to Attack-Move To (Center of (Playable map area))
also umm how do i make a character hav a item and like make them swich from what kind of attack like yoda he has no weapon he is using some spell and he has a item its a light saber so how do i make him like click the item and it makes him hold a weapon and if he clicks it again the lightsaber goes away?
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