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Add Buff after dialog..

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Level 2
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Jun 1, 2008
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15
I am making a LOAC/LOAP/RPG game where you can get jobs. As your character enters a circle of power a dialog appears asking if he wants the job, yes or no. If you click yes i wanted to make it so the circle of power disappeared and the units status to say the job he had just accepted.

I had made the buff but i have no idea how to get it to effect your character?

I also know this can be done because in Risk Devolution as your units move to different regions there status changes telling which country they are in.

Someone please help...
 
Level 2
Joined
Jun 1, 2008
Messages
15
I don't fully understand, sorry i am new to abilities and buffs.. i just need to create an aura ability with my buff and make a trigger adding it to the unit that accepts the job? Don't get what you mean by dummy.. hah sorry.
 
No need to be so complicated , just follow these steps

STEP 1 : Make a dummy , with no model.

STEP 2 : Make a skill and use the buff you want.

STEP 3 : Add skills to dummy : The skill u made , and another - LOCUST

STEP 4 : Trigger like this

  • Dialog
    • Events
      • Dialog - A dialog button is clicked for PostmanJobDialog
    • Conditions
      • (Clicked dialog button) Equal to PostmanJobDialog_Button[1]
    • Actions
      • Unit - Create 1 Dummy for (Triggering player) at (Position of (Your Unit)) facing Default building facing (270.0) degrees
      • Unit - Order (Last created unit) to UseTheSkillYouMade (Your Unit)
 
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