- Joined
- Apr 24, 2012
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- 5,113
I had this problem days ago about my system. This system is a Boid Simulation system which I made in Warcraft 3. Most of the thing works, except that every Boid can't detect a nearby Boid. So I made tests with GroupEnums and tried using Debug Messages to see what causes Boids to ignore each other. I tried enumerating them with check the unit's unit type id if it matches Boid's id, which happened that the Messages don't print out. I tried removing that condition (so it's straightforward) and it seems that it still doesn't print out them message.
So the question is, do units with locust can't be enumerated with a group?
So the question is, do units with locust can't be enumerated with a group?