• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

A way to "silence" all spells but one

Status
Not open for further replies.
Level 4
Joined
Dec 10, 2008
Messages
85
Is there any way to "silence" a unit and still let him use one spell?

If there's no way to do that, is there any way to change the dialog of the Hold Position command?
 
Level 6
Joined
May 3, 2009
Messages
214
  • Untitled Trigger 001
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Spell
    • Actions
      • Unit - Order (Casting unit) to Move To (Position of (Casting unit))
Just replace Spell whit the spell you want to cancel.
 
Level 4
Joined
Dec 10, 2008
Messages
85
Yeah, that should work but it's not an option with the map I'm making... but you gave me a great idea thanks ^^
 
Status
Not open for further replies.
Top