- Joined
- Aug 22, 2006
- Messages
- 253
For the record, im a huge metal gear solid fan, so i thought I would make a MGS tribute in sneak-em-up form. I thought I would make a map with two co-operative sneakers vs one computer which controls many guards and nine enemies, who have to try and prevent the sneakers from completing the desired objectives.
One of my aims for this map is to try and fix the acquisition range so certain units will only acquire targets which are in front of them.
Is there any known way of doing this? Is there a skilled mapper who will step up to the challenge?
One of my aims for this map is to try and fix the acquisition range so certain units will only acquire targets which are in front of them.
Is there any known way of doing this? Is there a skilled mapper who will step up to the challenge?