I want to apologize ahead of time for my lack of knowledge on WC3 Triggering. I used to be really big on this, but the real world pulled me away for a good many months.
But now I'm back and I'm trying to comprehend and find some comprehension on the WC3 trigger editor.
2 Abilities that I'm trying to trigger/create are for an agility based RPG Vampire character with some dark powers.
One is a bit more complex then the other.
The easier of the 2 is to represent his ability to Avoid attacks by dashing around to evade them while attacking, and would be the Shadow Strafe
He has a moderately high passive evasion as is. What i want to create is a hero spell that when leveled up, there is another chance, that on a hit, he dances around the enemy per se, ofsetting him from infront of the enemy to attack from the side and/or put some distance between the 2.
The basics i have for it is a 2 part spell. An activation spell for the buff, but i'm having trouble triggering that when this buff is active, when hit, there is a % chance of moving the hero to a random direction (greater then 180 degrees from the front of the character, so the sides and behind) facing the enemy by a random amount of short distance and attacking. (like 100-250)
Since he's naturally faster in speed, turn radius, and attack speed, this will put him at an initiative advantage as he dodges to behind the enemy and attacks.
The harder one of the 2 is a Shadow Dash ability/attack.
The object is for him to Dash in a straight Line with a nifty shadowy trail (up to a range of 800 i suppose). Any units caught within the path would take minor damage, and be knocked up into the air and stunned for x amount of seconds.
The idea behind it would be to create an invisible caster to cast a long and narrow shockwave which kind of marks all the units it touches, and does y amount of damage. The Character at the same time is Moved to the target location via trigger. And then a trigger that effects all that were hit with shockwave with the impale ability and knocks them up into the air and stuns them.
this one just boggles my mind, unfortunately. I know what is needed to work, i now what its intended to do, but i can't seem to build it.
Any help would be greatly appreciated.
Thanks in advanced.
But now I'm back and I'm trying to comprehend and find some comprehension on the WC3 trigger editor.
2 Abilities that I'm trying to trigger/create are for an agility based RPG Vampire character with some dark powers.
One is a bit more complex then the other.
The easier of the 2 is to represent his ability to Avoid attacks by dashing around to evade them while attacking, and would be the Shadow Strafe
He has a moderately high passive evasion as is. What i want to create is a hero spell that when leveled up, there is another chance, that on a hit, he dances around the enemy per se, ofsetting him from infront of the enemy to attack from the side and/or put some distance between the 2.
The basics i have for it is a 2 part spell. An activation spell for the buff, but i'm having trouble triggering that when this buff is active, when hit, there is a % chance of moving the hero to a random direction (greater then 180 degrees from the front of the character, so the sides and behind) facing the enemy by a random amount of short distance and attacking. (like 100-250)
Since he's naturally faster in speed, turn radius, and attack speed, this will put him at an initiative advantage as he dodges to behind the enemy and attacks.
The harder one of the 2 is a Shadow Dash ability/attack.
The object is for him to Dash in a straight Line with a nifty shadowy trail (up to a range of 800 i suppose). Any units caught within the path would take minor damage, and be knocked up into the air and stunned for x amount of seconds.
The idea behind it would be to create an invisible caster to cast a long and narrow shockwave which kind of marks all the units it touches, and does y amount of damage. The Character at the same time is Moved to the target location via trigger. And then a trigger that effects all that were hit with shockwave with the impale ability and knocks them up into the air and stuns them.
this one just boggles my mind, unfortunately. I know what is needed to work, i now what its intended to do, but i can't seem to build it.
Any help would be greatly appreciated.
Thanks in advanced.