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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

8 Heroes v5.20

Submitted by Avatars Lord
This bundle is marked as approved. It works and satisfies the submission rules.

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Created by Avatars Lord

Map Info


The last Base of the Kingdom is being attacked by their own allies. Someone is controlling them and you must find out who.
The Kingdom counts on the 8 heroes, don't fail!



Features



  • 30 Heroes!
  • Hard Waves!
  • Arena:FFA Game
  • Arena:Team Game
  • Custom Spells!
  • Annoying Unit Levels!




Terrain Screenshot


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Gameplay Screenshots



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Gameplay by wtiiwarcraft





Change Log:

Change Log


Version 3.55

  • Changed Terrain(Hope That You Meant This)
  • "Polymorph" Ability Duration Decreased
  • "Aerial Shackles" Ability Duration Decreased
  • Decreased Area Damage of "Throw!" Ability
  • Dryad and Satyr Has No More Spell Immunity
  • Satyr Has Spell Reduction and More Hp
  • Added Militia At First For Tank
  • Mask of Death Costs Less
  • Some Unit Train Costs Less
  • New Items
  • New Command: -SMS



Version 3.60

  • Brilliance Aura Nerfed
  • Dark Ranger's Range and Missile Speed Increased
  • Buffed Greater Dark Minion
  • Edited "Soul Run" Ability
  • Black Arrow's Cost Mana Decreased
  • Increased Mana of Moon Well
  • Crypt Lord, Wagon, and Raider Gives More Money
  • Increased "Life Steal of Darkness"s Life Steal Amount
  • Now Left Players Unit Is Being Removed



Version 3.65

  • "Calling Death" Ability Now Is Targeted For Heroes Too!
  • Lich King's "Frost Nova" Ability Nerfed
  • Putted Soundtracks
  • Edited "Soul Run" Ability
  • Edited Some Items Names, Tooltips.
  • Flying Sheep, Horse, and Dire Wolf Costs Less
  • Increased Zerglings Attack Damage



Version 3.70

  • Decreased Juggernauts Armor To 0 From 100
  • Buffed "Defend" Ability
  • Buffed "Water of Deeps" Ability
  • Buffed "Rain of The Deep Sea" Ability
  • Decreased Cooldown of "Stampede" Ability.
  • Edited Taverns
  • Fixed Timer Bug
  • New Command!



Version 3.75

  • Edited The Army
  • "Lightning Strike" Ability's Area Decreased
  • Arena Timers Bug Has Been Fixed
  • Decreased "Kel'Thuzad"s Priority
  • Murlocs Gives More Gold
  • Edited Scout Tower
  • Now Unit Costs Less
  • Changed The Respawn Place
  • Decreased Juggernauts Attack Damage
  • Decreased Cooldown of "Heal" and "Healing Wave" ability
  • Edited Spirit Tower
  • Now Castles Can Summon Light Pack Horse
  • Now "LeftPlayer" Command Gives Gold To Players
  • Left Players Dead Heroes Is Being Removed Too
  • Changed "Cluster Glaive" Abilities Icon



Version 3.80

  • Edited The Army
  • Fixed Icons
  • Edited Terrain
  • Now If You Repick Your New Hero Will Have Half Level of Old Hero.



Version 3.85

  • Banshee Casts Her Spell Faster
  • Some Mercenaries Are Cheaper
  • Fixed Some Bugs.



Version 4.00

  • Decreased Some Items and Some Units Cost
  • Buffed All Spells
  • Added New Unit "Goblin Zeppelin"
  • Fixed Keys Bugs
  • Changed All Spells Hotkeys to "Q'W'E'R"
  • Fixed Team Game Bug
  • Buffed Summons
  • Decreased The Cost For Summons Upgrade
  • Edited Some Tooltips
  • Fixed Bugs.



Version 4.50

  • Replaced old repick system with brand new one.
  • Buffed some spells.
  • Improved some heroes' abilities
  • Reworked Engineer,Ninja,Blood Knight, Tank, Ice Overlord, Tauren Chieftain,Blademaster.
  • Added new mercenary unit "Master Archer".
  • Nerfed Maghteridon's abilities.
  • Made tomes more expensive.
  • Increased The Cost For Summons Upgrade but decreased research level to 15.
  • Buffed Banshee The Controller.
  • A new shop with new items.
  • 3 new recipes.
  • Added "Peon Wave".
  • Waves come faster.
  • Made the game harder.
  • Removed "Blood Key" and "Ghost Key"
  • Made life regeneration items cheaper.
  • Some few adjustments.
  • Bugs are fixed.



Version 4.60

  • Fixed "Power of Blood","Twilight" spell's bugs.
  • Nerfed Spirit Arrow,Builder.
  • Limited Ultimate Emissary to 1 per player.
  • Now items with recipes will be given instant to reciper.
  • Few adjustments.



Version 4.80

  • Made the game run smoother.
  • Fixed item disappearing.
  • Removed Random command.
  • Added "Spirit Wave".
  • Made the enemy base before reaching the final boss.
  • Added new recipe "Death Knight Suit".
  • Reduced the cost of Mask of Deaths, Death Claw and Wing of Dreadlord.



Version 5.00

  • Buffed some Hp and Armor items.
  • Added "Searing Axe" and "Searing Spear" items.
  • Added "Water Spirit" and "Mountain Skin" recipes.
  • Reduced gained experience.
  • Increased gold for killing bosses.
  • Increased global earned gold.
  • Organized Items.


Version 5.20

  • Now there is no second FFA Game.
  • Nerfed Blood Elf Lieutenant.
  • Now there is a background music.
  • Decreased Sludge Monstrosity's armor to 0 but now it takes 1000% more damage from spells.
  • Final Emisssary's mana regeneration has been decreased to 10.00.
  • Now Grow ability spawns fewer trees.
  • Slight Terrain Improvements.
  • Minor Changes.




Credits:

Credits

Weep,Sin'dorei300,Dan van Ohllus,NFWar,-Grendel
Frankster,epsilon,republicola,Sopho,b17rider,HappyTauren
JesusHipster,Marcos DAB,UgoUgo,Mr.Goblin,Suselishe
chilla_killa,Stanley,JollyD,Blizzard Entertainment,Carrington2k
AndrewOverload519,zadelim,donut3.5,Elenai,JetFangInferno
Deolrin,Dristitia,Freddyk,Ampharos_222,s4nji,RetroSexual
Misha,Tenebis,Champara Bros,GF_Bigger,WILLTHEALMIGHTY
Daelin,ratamahatta,dhguardianes,Tarrasque,Tranquil,Kuegukecku
Callahan,zeshuri,pWn3d,wingednosering,Thrikodius,WhiteDeath



Author's notes:

This map made so much improvement so far.
Thank You Killera.

The Map is Protected


The sequel of 8 Heroes is out! Be sure to check it out --> Heroes: War for Domination

Keywords:
Hero Defense,Custom spells,Kingdom,unit,controll,banshee
Contents

8 Heroes v5.20 (Map)

Reviews
Moderator
[IMG][c]Moderator: StoPCampinGn00b [IMG][IMG] 8 Heroes by Tayibb / Avatars Lord [IMG] RATINGS Scores[/COLOR]] Gameplay: 20/30 Terrain & Scenery: 8/20 Total Score: 28/50 Explanation[/COLOR]]5 Stars: 94%+ (47+/50) 4 Stars: 70% - 93.99%...
  1. Avatars Lord

    Avatars Lord

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    It is in the shop middle of the map, bottom right of the Skeleton Archer Tower.If you couldn't see it, you could have typed: -sms to find it.
    Two players? Well you can't save a whole kingdom with just 2 guys, dude ლ(ಠ益ಠლ)
     
  2. deepstrasz

    deepstrasz

    Map Reviewer

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    Yeah, thought the item might be somewhere out of the base.
    As for players, it would be a great addition to have this map with suggested players: 1-8 instead of a full house.:wink:
     
  3. Avatars Lord

    Avatars Lord

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    I made the xp system equal no matter the player number ^^. I could remove it in order to have less players gain more xp if you really think that, that this new feature will be better than the xp equal system :grin:
     
  4. deepstrasz

    deepstrasz

    Map Reviewer

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    It's not about the experience, it's about the strength. 8 heroes are far stronger than two heroes compared to the same number of enemy units coming.
     
  5. Avatars Lord

    Avatars Lord

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    You are right about that, but i won't change it i'm afraidatleast not now (ಠ_ಠ)
    Look on the bright side: You will be getting more gold :ogre_datass:
     
  6. SlumberTurtle

    SlumberTurtle

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    Hi. Sometimes I lose items in my inventory. Is this a bug or intended?
     
  7. Avatars Lord

    Avatars Lord

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    It isn't intended it is indeed a bug. my apologies
    Do you mind if I ask which version did you experience this bug? also which hero and which items?
     
  8. Swan

    Swan

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    Beat this map, it was pretty fun. We played your death forest map and beat it too. Honestly for the production value of the map its quite enjoyable.
     

    Attached Files:

  9. Wark

    Wark

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    Difficulty could be increased based on player numbers with the "handicap" values alone.

    For example, you could count the number of players at the start, and assign it to an integer variable.
    When a player, leaves, reduce this integer value.
    Set a handicap for the number of players. For example:
    1 player: 75% handicap
    2 players: 100% handicap (unchanged)
    3 players: 125%
    ...
    8 players: 250%

    It may take some math and trial with error, but it's a good practice to do something like this for replay value.
    You could even make a map-wide dummy unit with auras to increase damage.
    (Command Aura + Devotion Aura with 99999 range, increase/decrease levels based on player count)
     
  10. Blasterixx

    Blasterixx

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    Not sure you are still working on this map, but i just gave it a try to see if i can solo it since i remember playing this map a long time ago and never managed to finish it in multiplayer, i only needed a few tries to be able to test some heroes and to my surprise i managed to do it! It wasn't that hard since i already had some experience with the map, the key is to get as many kills as possible at the beginning of the game.

    This map was always one of my favorite maps, i liked how challenging it was and the weird and interesting combination of allied and enemy units from the waves, the heroes are pretty nice as well, even tho not all of them are balanced and some spells are pretty weird or are just a bit bugged.

    Anyway here is a pic of my game WC3ScrnShot_111019_153604_01.png

    Oh almost forgot, i only won because i had so many of those death revenants , they are really op, 5 of the almost soloed the final boss even without my hero! :xxd: