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Physics Engine Tournament

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Physics Engine Tournament (Map)

U.V

U.V

Level 7
Joined
Dec 10, 2003
Messages
323
i think you should know that you're using the leaking version of the engine and its not good for multi-player maps.
the new and fixed version in now uploaded:
http://www.wc3sear.ch/?p=Spells&ID=797
 
Level 7
Joined
Dec 6, 2004
Messages
288
... This really wasn't hard to make, considering it is mostly U.V's Physics engine running it. Pourley made, but still fun! 3.5-3/5
3=Good, but improve it to be more original please.
Then it may be more popular and hosted more on B-Net. GL :D
 
Level 22
Joined
May 11, 2004
Messages
2,863
Very nice triggering. I recommend going to the sound section and lower the volume on those taunts, though. Also, if you hold the the left or right arrow key for a few seconds while your character is standing still, the cemera zips arounda at like 500 mph with no easy way to stop it, asides from the the movement function is flawless.
-VGsatomi
 
Level 7
Joined
Dec 6, 2004
Messages
288
The problem is that you had 5-or over balls in the field... because the speeds change, the heights, the constant deaths and movements, not to mention Thunder Claps of nearby people... It ammounts to alot, so when I played for the second time, I had 4 players and 2 balls. It was a fun game because of the little-to-no lag... but anyway, yeah, that's why. :D
 
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