• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

2Player: Exodus of the Horde Campaign

2P Exodus of the Horde Campaign
Created by Blizzzard Entertainment. Edited by Pyraeus. Inspired by the work of Whitewolf8.

Description

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2Player: Exodus of the Horde Campaign Exodus of the Horde was used as the game's demo of Warcraft III and called "Prologue". In the retail version of Warcraft III: Reign of Chaos, the last three missions were cut out and just the tutorial levels were left as the "Prologue campaign" — with the Introduction: The Prophecy and Cinematic: Thrall's Vision added — however, it was extended in the official "Custom campaign" in Warcraft III: The Frozen Throne adding the last three missions back. Although the remaining missions were added in the Frozen Throne, the voice acting was removed because it had only been recorded in English for the demo, and couldn't be localized into other regions. For More Information about the Load Sytem. Visit - http://www.hiveworkshop.com/forums/members/199530-albums7010.html

Note: - Stand in the Circle of Power to learn how to load your items. Don't forget to use /AForce and /AVision command! Also, Beta Sounds were re-added and that's why the filesize is a bit bigger. Enjoy.

Features:
  • Passive Constant Abilities
  • New AI for Teal Spitescale Naga and Dark Green Kul'Tiras Navy
  • Load System
  • Tech-tree weapon and armor upgrade system.
  • Units Upgraded and New Added
  • Triggers Upgraded
  • Runes, along with New Items, added
  • Choose between Three Difficulty Modes in Game.
  • New Quest and Quest Rewards
  • /AForce and /AVision command
  • New Heros for Player 2 (Vol'jin, Nazgrel, and Ujimasa Hojo)
  • New Hero for Player 1 (Nazgrel)
  • New Units, Spells, and More.
  • A Secret Added
  • Trivias after People featured in Game

Changelog:
All Updates
  • V.1.1. Released - If there are any bugs. Will update.

A remake of the Exodus of the Horde campaign from Warcraft 3 BETA and the Current Warcraft 3 with my own ideas, systems, and other various custom material added made for 2Players specifically.
Information: This map is originally made by Blizzard Entertainment for Warcraft 3: The Reign of Chaos' Prologue Campaign and Warcraft 3: The Frozen Throne's Exodus of the Horde Campaign. However, in the beta Blizzard removed some of it's content due to some sounds they were missing and cancelled many stuff they didn't wanna implement. So this map will feature my difficulty system, new quests, and how I envision the 2Player Campaign differently. A lot of stuff remained original as it were to make the gameplay feel Warcraft 3 Campaign-ish. Please stand into the Circle of Power to learn how to load items. Description of the Player's Armies - Player 1 plays with Thrall, ,of the Orcish Horde, who aids Player 2 in the Journey as Player 2 shall aid him. Player 1 only plays with one team that is most recognizable seen as the red Horde team that remains throughout the entire campaign as the main characters of the entire story. Player 2 plays with two teams. The first team consists of the brown Orcish Horde lead by Commander Nazgrel, the Bone Crusher, in the first two chapters of the campaign as a support to the red team. The second team plays a major and very important role as Player 2 will control the Trollish Horde lead by Vol'jin during his father's absence. Both players will face hard journeys versus the devious Alliance forces of Southshore and Kul'Tiras, but also unexpected enemies that they will encounter on their journey from Ogres to Murlocs, Murlocs to Nagas, and much more. Description of the Alliance - The Alliance are the arch-enemies of the Horde, even in old times of the Old Horde, and now appear once more in the Horde's way throughout most of the chapters. Old Hatreds never seem to die in their minds and if they will turn to a new leaf is uncertain. The Alliance first respond when they hear an Orcish force is making their way to Southshore to claim ships for their own. They respond to the matter as any concerned force would to an enemy, but will this be the final appearance of the Alliance? I assure you, it won't be. Description of Zar'jira's, the Sea Witch's, Minions - The devious enslaved forces of murlocs have been under the command of the vast and evil Naga lead by Zar'jira. Enslaved under her wing and forced to do her bidding. The once peaceful Murlocs had turned against the Darkspear Trolls and started to do sacrifices to appease their Sea Mistress, and at the same time her naga. The Naga, in the other hand, crafted the devious Underworld to capture all land-dwellers that their mistress, Zar'jira, despises with her cold heart and soul. Build underneath the Darkspear Islands, the Main Antagonists now attempt to show their true power at long last towards both the Horde and the Alliance. Credits:
The credits go to Blizzard Entertainment for making the map in the first place.
Edited, made for two players, and everything else - Pyraeus.
New AIs by - Ujimasa Hojo and Zevry.
Custom Model/Skins - assassin_lord, Ujimasa Hojo, Uncle Fester, RightField, Heinvers, PROXY, -Grendel, Lord_T, Chriz, and Sellenisko.
Custom Icons - Pyraeus, Ujimasa Hojo, Lord_T., and Sellenisko.
Testers - Forsaken, Heinvers, Zevry and Pyraeus.


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Keywords:
Altered Melee, Campaign, Defense/Survival, Melee, Offense, 2P Campaign, Two Player Campaign, Strategy/Risk, Horde, Exodus of the Horde, Exodus.[/tab]
Reviews
19:16, 24th Sep 2014 Orcnet: Excellent and useful pack for it.

Moderator

M

Moderator

19:16, 24th Sep 2014
Orcnet: Excellent and useful pack for it.
 
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