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2P Campaign: Undead 06

Submitted by Gismo359, McQvaBlood, TheSpoon
This bundle is marked as approved. It works and satisfies the submission rules.
Undead Campaign: Path of the Damned
Chapter 6: Blackrock & Roll, Too!

"Three days later, somewhere in the wintry peaks of the Alterac Mountains..."

"The next morning, on the outskirts of the Blackrock clan village..."

Version: 2.2
Extra Score: Destroy all blackrock bases

Level Description: With Kel'Thuzad revived, the 'great plan' can progress to the next stage. But first Kel'Thuzad must contact the demon lord Archimonde for instructions. There is a demon gate that is still being worshipped by the Blackrock Orcs, Kel'Thuzad will need to use it to make contact.

Version 1.0 - First release
Version 1.1 - Various bugs fixed
Version 1.2 - Insane mode difficulty reduced
Version 1.3 - Mass code update.
Version 1.4 - Upgraded tooltip typo fixed.
Version 1.5 - Insane mode building ownership fixed. Number of bonus changed to 7.
Version 1.6 - Fixed save/load code system bug.
Version 1.7 - Ability to possess enemy workers to construct their race disabled.
Version 2.0 - Mass update for all maps: [link]
Version 2.1 - Insane/Normal Load Bug Fix.
Version 2.2 - Lumber dummy food fix.
General Changes:
- 2 Player Base
- Techtree, Requirement and Research Systems
- Some starting units moved around

Insane Mode:
- Upgraded Enemies
- Upgraded/New Enemy Heroes
- Improved AI


If you wish to report a bug, reply with feedback, or find out more about the project, please visit the Hosted Forums.

2, player, campaign, undead, scourge, path, damned, arthas

2P Campaign: Undead 06 (Map)

21:45, 10th Aug 2010 ap0calypse: Approved
  1. McQvaBlood


    Jul 3, 2010
    Well, TheSpoon is inactive until the summer begins, so it probably won't get fixed for another month or so... :s
  2. Shauner


    Apr 27, 2012
    Me and my friend are currently attempting to complete this on insane, but as the mode suggests, its insane, and it feels impossible.
    Can't even destroy a single orc base with the frequency of the orc attacks on our base, even if we make towers they get destroyed in seconds, massing units don't work and even if we try to upgrade, not enough units to counter the attacks... ARRRRGGHHHHH RAAGEE

    It's great, but I think it might be a little too impossible on insane difficulty..
    Anyway, we shall continue with our attempts unless Spoon releases an update

    EDIT: Managed to do it! Took us a while to work it out and the process of taking the bases out took ages! Great map anyhow, looking forward to the rest of the orc and nightelf campaigns, Spoon!
    Last edited: May 7, 2012