1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

2P Campaign: Sentinel 03

Submitted by Gismo359, McQvaBlood, TheSpoon
This bundle is marked as approved. It works and satisfies the submission rules.
Sentinels Campaign: Terror of the Tides
Based on the work of The-Spoon and Blizzard Entertainment.

Chapter Three: The Tomb of Sargeras
"Moments later, just inside the entrance of the shadowed tomb, Maiev and her Watchers brace themselves for an ambush."

General Changes: Features Warden Saithis as the second hero. / Features a shared powerups system. (See Useful Links for more information.) / The Shadow Orb has been rescaled to allow an even division between the two heroes. (See Useful Links for more information. / You can choose from two difficulties: Normal and Insane.

Insane Mode: Many runes are removed or replaced with less powerful ones. / Some creeps are replaced with more powerful ones. / Illidan's Naga have more powerful upgrades. / Death Coil (Skeletal Orc Champion), Chain Lightning (Stormreaver Necrolyte), Mana Burn (Felhound) and Cripple (Doom Guard) are enabled.

Important Information: The 2 Player Campaign is a concept first brought to Warcraft III by The-Spoon. The idea is to convert the original maps of Blizzard Entertainment so that it can be played by two people. The-Spoon, however, only wishes to complete the Reign of Chaos campaigns. Therefore, I have decided to do the Sentinel campaign.

Useful Links: You can view the full list of credits here. / You can read the complete list of systems, mechanics and commands here. / If you want to be notified automatically when a new map of the 2 player campaign is released, subscribe to the thread found here.
Changelog
1.01
This version recognizes the loading codes generated by version 1.00 maps as valid. / The heroes' levels, stats and skills are now displayed at the start and end of the map using a Multiboard. / Saithis now has an ultimate. / Twilight Guardian now lists its damage and hit point values correctly. / Saithis' hotkeys finalized. (Blade Shield; Shift; Summon Twilight Guardian; Maiden of Pain) / A severe issue that allowed players to skip cinematics prematurely has been fixed. / The maps now use a higher resolution map preview so as to look better when uploaded to the Hiveworkshop.
1.01b
A serious issue that caused Warcraft III to crash upon acquiring a Shadow Orb has been fixed. / 'The Shadow Orb' quest now uses a Multiboard to display the number of pieces you collected instead of a Leaderboard. This will also block significantly less percentage of the game window.
1.02
14 April, 2011
A minor cosmetic adjustment to when the game begins.
1.03
22 May, 2011
Blade Shield now spawns correctly. / A typo in the learn tooltip of Blade Shield fixed. / Maiden of Pain replaced by Eclipse. / Twilight Guardian reworked. / Saithis has a new icon. / A load code issue fixed. This will not render your codes obsolete.
Special thanks to indomitable1319!
1.04
14 July, 2011
Shadow Orb value rescaled from 50/100/200/300/350/400/550/700/900/1250 to 125 per level. (Sells for 62.5 per level.) / Fixed a serious bug that could cause Maiev or Saithis to disappear if a cinematic was skipped at a certain time. / Fixed a serious bug that could cause the load code to not store all of your items or spawn incorrect items. / Fixed a serious issue with Twilight Guardians that could sometimes create permanent units. / Summons can no longer be raised by Twilight Guardians. / Fixed a number of visual and audio glitches and problems.
Special thanks to KhalanDuriant!
1.05
7 October, 2011
Fixed a serious bug that could cause Saithis to remain paused after a cinematic. / Gul'dan no longer has an inappropriate hero glow.
Special thanks to Skasian!
1.06
14 August, 2013
Updated the lobby interface to better show which heroes you'll be playing.
1.07
3 January, 2019
Fixed crashes at the beginning and end of the game on newer patches.


Keywords:
2, two, player, campaign, terror, of, the, tides, sentinel, campaign, chapter, three, the, tomb, of, sargeras
Contents

2P Campaign: Sentinel 03 (Map)

Reviews
Moderator
11:38, 2nd Apr 2011 -Kobas-: Status: Approved
  1. McQvaBlood

    McQvaBlood

    Joined:
    Jul 3, 2010
    Messages:
    537
    Resources:
    44
    Packs:
    4
    Maps:
    40
    Resources:
    44
    First of all, a big thanks for these much needed reviews. I see the devotion in you that I have for TheSpoon's maps and that's a great thing. However, I ask you to post bugs and reviews in the hosted project forums found here. It is much easier to keep track of what I've fixed and what I changed if it is in one place. It would also eliminate the need for six seperate discussions and constantly repeating myself.


    Actually, Player Two does get a Huntress. Player One starts with Maiev, Naisha and 1 Archer, Player Two start with Saithis, 1 Huntress and 2 Archers. You probably lost her along the way.
    Even if I did implent -exchange, I'm not sure if I would enable it for this map. (Also, you can't trade units using -exchange on the third human mission in TheSpoon's maps, which is a sort of crawler like this one.)
    My reasoning is that I want both players to micromanage their units to the best of their ability. I do not want you to keep such vital units on one player like Druids of the Claw or Talon or Dryads. Their abilities, Rejuvenation, Cyclone, Dispel Magic are extremely important to complete this map and I want both players to handle at least some of them during a battle. This is what makes the map feel co-op. If I allowed the exchange of units, you could have all units on one player and the other using just one hero. That does not feel cooperative at all, one player would be doing all the work.
     
  2. Skasian

    Skasian

    Joined:
    Jul 8, 2011
    Messages:
    17
    Resources:
    0
    Resources:
    0
    Fair enough I see your point of view.

    If you were however to implement a difficulty of 'easy' as you mentioned in a different thread then it might be an idea to enable -exchange.

    Still I hope you can address the problem of the 'Bug' i mentioned. I will reopen all my comments in the Bug forum as you suggested
     
  3. McQvaBlood

    McQvaBlood

    Joined:
    Jul 3, 2010
    Messages:
    537
    Resources:
    44
    Packs:
    4
    Maps:
    40
    Resources:
    44
    This map is now updated to version 1.05.
    Read the changelog for the complete list of changes.


    As always, feel free to contact me via PM or on the hosted project forums to tell me your suggestions and feedback.