- Joined
- Jun 10, 2007
- Messages
- 389
Here is 2 WIP's I got for models. Im just starting out so I began with a simple box and mace.
1)Hulk Box
Description: A Beasty Box with a strange desire to consume flesh. Uses Custom Texture
Animations: Walk, Stand, Attack, Death(thats screwed up)
Problems: The Diesese cloud when researched doesn't make the green fog effect on the unit. It seems that the "Base" attachment point doesn't work. However I did type in the right XYZ values in Magos editor. When the Box dies it doesn't play the abominations Death sound!
2)Mace
Description: Uphold the mighty mace and bash your enemies. Meant as a weapon attachment. Uses In-Game textures
Animations: None
Problems: The Mace texture looks all ugly and light grey when applyed to smaller units. (Used Textures\Arthas.blp)
Below are the Test maps:
1)Hulk Box
Description: A Beasty Box with a strange desire to consume flesh. Uses Custom Texture
Animations: Walk, Stand, Attack, Death(thats screwed up)
Problems: The Diesese cloud when researched doesn't make the green fog effect on the unit. It seems that the "Base" attachment point doesn't work. However I did type in the right XYZ values in Magos editor. When the Box dies it doesn't play the abominations Death sound!
2)Mace
Description: Uphold the mighty mace and bash your enemies. Meant as a weapon attachment. Uses In-Game textures
Animations: None
Problems: The Mace texture looks all ugly and light grey when applyed to smaller units. (Used Textures\Arthas.blp)
Below are the Test maps: