Moderator
M
Moderator
Vengeancekael: Private Message
Date: 2012/Jan/27 23:05:31
Reasons:
Poor and lacking terrain: Terrain Tutorial
Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone
Comment: *You've resized everything except for those Wendigo creeps
*The idea to make everything smaller is just silly, it may be "artistic", but not suited for a melee map
*Some yellow creeps actually drop better items than red creeps
*Horrible and shallow terrain, random green pots spammed everywhere in a snowy environment, you've even used the ugly lightning bolt doodads, spammed fountains at the center of the map and the cliff edges don't fit a gigantic temple.
The overall idea just doesn't work, the map is way too huge for a 1v1 map, the creeps are too close to each other in the center, due to the map's size you can't really early harass teh enemy, the gold mines should rather be guarded by yellow creeps so you can capture them faster and the environment lacks detail and terrain tile variation.
Admin Contact - Resource Moderation - Rules
Date: 2012/Jan/27 23:05:31
Reasons:
Poor and lacking terrain: Terrain Tutorial
Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone
Comment: *You've resized everything except for those Wendigo creeps
*The idea to make everything smaller is just silly, it may be "artistic", but not suited for a melee map
*Some yellow creeps actually drop better items than red creeps
*Horrible and shallow terrain, random green pots spammed everywhere in a snowy environment, you've even used the ugly lightning bolt doodads, spammed fountains at the center of the map and the cliff edges don't fit a gigantic temple.
The overall idea just doesn't work, the map is way too huge for a 1v1 map, the creeps are too close to each other in the center, due to the map's size you can't really early harass teh enemy, the gold mines should rather be guarded by yellow creeps so you can capture them faster and the environment lacks detail and terrain tile variation.
Admin Contact - Resource Moderation - Rules