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(2)Ancient Haosis

Submitted by -Kobas-
This bundle is marked as approved. It works and satisfies the submission rules.
-Kobas- Presents

Ancient Haosis

"Avatar of Awesomeness also known as Ancient Haosis (latter Master Haosis) was created by god of awesomeness known as General Frank!

Master Haosis, a legend of legends and would be best described with ':D'"



The map contains:
- 4 Gold mines (each one with 17.500 gold)
- 1 Tavern
- 1 Shop
- 1 Goblin Lab
- 6850 Doodads
- 2 Regions
- 88/60 Creeps or monsters/neutral units
Map Info

[​IMG]

Screenshots

[​IMG]
[​IMG]
[​IMG]
[​IMG]


Change log

Version 1.0
*1st one
Version 1.1
*Terrain fixed
*1 gold mine is removed
*Deleted few units
Version 1.2
*Yellow Terrain (wasn't uploaded)
Version 1.3
*New Terrain (Increased map size + mouth are playable now)
*Unit Balance (exp: Fountain is guarded by 1 level 10 dragon and 2 level 6 dragons)
*1 gold mine is added
Version 1.4
*Fixed Gold mine bug (See post: Click)
Version 1.5
*Improved terrain a little more
*New screenshots
Version 1.6
*Fixed small bug with doodads in bottom right corner
*Added map info picture


Special thanks to Avatar of Awesomeness - Master Haosis :D

Please if you have any idea or want to help how to improve map, send me a message or leave comment!
Thanks



Keywords:
Ancient Haosis, Ancient, Haosis, master, master haosis, -Kobas-, melee
Contents

(2)Ancient Haosis (Map)

Reviews
Moderator
06:24, 25th May 2010 ap0calypse: Approved
  1. -Kobas-

    -Kobas-

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    Well I didn't make map to hear history about 2 guys that was banned :razz:
    I will work a little more on map, I will try to crate real happy face :D
    Btw I hope that you understand that this isn't image creating tool, but WE, it can't be perfect...
     
  2. wereguy2

    wereguy2

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    Yes you did!
    MOAR HISTORIES!
     
  3. Anachron

    Anachron

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    The screenshots barely show anything of the terrain, more like the war you played.
     
  4. -Kobas-

    -Kobas-

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    Well I edited terrain a little bit more!
    [​IMG]
    Is now ok, I mean size of mouth etc?
     
  5. Septimus

    Septimus

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    Because that is not the first time they have dispute. Infact, the dispute have spirralled out of control.

    Void was banned for other reason.

    as far as i know, he was using non-english at visitor message.. which is fine as long as the user understand as well. Only pm/vm are immune to this rules as long as both side agree to use the language.

    as for rep party, he stop as soon as been told by staff. If my memory serves me right, the party begin due to some crazy non-sense at chatroom.

    when you make a map entitle MH, you're generally could not escape the history of MH

    it was way too big and doesn't fit the MH logo.
     
  6. Hawk

    Hawk

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    Awesome map.So why it must me based on the same who is that/what i don't know? o_O
     
  7. Septimus

    Septimus

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    Ancient Haosis was a 1 vs 1 melee map by kobas.

    To begin with, the description of the map follow the submission rules and provide the necessary detail of the map.

    The terrain use variety of tiles variation, height, destructible, doodad and I see nothing wrong with it. However, there is a lot of problem with unit issues that I would like to mention though.

    I would begin with the gold mine at the north part of the map. The amount of creep guarding a single gold mine worth 12,500 are way to execessive and overkill. You should have reduce it to 5 creep.

    The same goes to the tavern, an tavern are not suppose to be guard by any creep at all (View blizzard melee map to get an view of it).

    The fountain should not be guard by 2 level 10 dragon, but rather 1 level 10 dragon and 2 level 6 dragon.

    Of course, this issues could be neglected if the author want to develop an melee map with some of the melee theme being excluded in order to enchances the strategy/concept of the map.

    Since this map is regarding about MH, the mouth of the MH was open way too wide and does no longer look like MH; which the author definitely need to fix if he want to maintain an MH theme in it.

    As for now, my rating was 3/5 and approve.
     
  8. -Kobas-

    -Kobas-

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    Well I uploaded new version, units are more balanced, terrain is fixed a lot...
    What can I say test it, I hope it's a bit better now :)
     
  9. ap0calypse

    ap0calypse

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    This is one way to draw a lot of attention :p

    Well, I'll just approve this: the map is completely balanced (it's symmetrical, apart from the Merchant <-> Laboratory), the creep drops and placements are good and the terrain is okay.

    Not the best melee-map, but I like the idea xD (I think there are still a lot of people who curse the biggrin).
    And yeah, MH is a part of the hive's history... nothing to do about it ^^
     
  10. Cweener

    Cweener

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    BUG,
    i started on right side, and there was no goldmine. i see it's there in the map preview, but it wasn't there for me honestly. I'm guessing thats not on purpose...
     
  11. Rudi

    Rudi

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    nice mape 5/5
    i approve already
     
  12. -Kobas-

    -Kobas-

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    wOOt?
    Can you attach picture pls?

    I will check this right away...

    EDIT:

    Oh I fixed it (see picture below), mine was under control of hostile player so melee triggers just remove it :D

    Sorry once again :(
     

    Attached Files:

  13. Hawk

    Hawk

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    Yes there was no Gold Mine on the right side.Well you fixed now...
     
  14. Anachron

    Anachron

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    Seriously, make better screenshots.
     
  15. -Kobas-

    -Kobas-

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    Ah I forgot about them :(, sec to upload!

    EDIT:

    Done
     
    Last edited: May 25, 2010
  16. Vengeancekael

    Vengeancekael

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    Are you using the lighting mod for war3?
     
  17. ag00

    ag00

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    Looks like fail.
    First of all, eyes too close to each other. AOA must be yellow not green wtf? So it looks bad for lulz. And bad for map..
    I see no link between placement of expand goldmine and postions of players. Only central goldmaines bad, it ruins many tactics. And large entrances too the base ruins base build scheme. Have you ever played in ladder?
    You so good at judge other and so bad at your own t.t
     
  18. -Kobas-

    -Kobas-

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    No never, I played melee only with friends (we are not pro so, we never wanted to play ladder... also this map was friend idea I just give name and created ^^)
     
  19. Cweener

    Cweener

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    jeez,
    i wish i could flame right now...read the thread, hell, read the original post and download the yellow version...then youll know why.
     
  20. SanKakU

    SanKakU

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    i don't understand from the description what the map is about.