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Teleporting Shot v1.3

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
So here another vJass spell by me.

There is a wave and all units in this wave will be damaged and when the spell effect ends teleported to the point where the caster started the spell.


Please give Credits and Comments

Uses:

TimerUtils
JNGP

Changelog:

v1.1
- Added some more constants
- Changed the special effect of the wave
- Changed the teleporting effect (Now teleports the Targets 3 seconds after the spell finished to the point)

v1.2
- Changed the special effect to the old one
- reduced the time till teleport to 2sec
- Now you can open the map with the normal WE (Thanks Dynasti for the tip)

v1.3
- Increased the range to 950
- Decreased teleporting time to 1sec
- Fixed a bug with the Dummyspell (had a casting rang of 0 oO)

Keywords:
vJass,Teleporting,Wave,Jass,xD.Schurke
Contents

Teleporting Shot 1.3 (Map)

Reviews
12th Dec 2015 IcemanBo: Too long as NeedsFix. Rejected. 2 Dec 2011 Bribe: This doesn't compile with the newest patch and has memory leaks.

Moderator

M

Moderator

12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.

2 Dec 2011
Bribe: This doesn't compile with the newest patch and has memory leaks.
 
Level 18
Joined
Oct 18, 2007
Messages
930
Spell Review: Teleporting Shot v1.0 by xD.Schurke

Spell Review
Info
This rewiew was done by Dynasti. If you have any questions about this review, please contact me by using PM or Profile Visitor Message
Review
Idea/Creativity : 7/10
Scripting : 9/10
Balance : 7/10
Ability Tooltip : 10/10
Efficiency : 10/10

Is Multi-Player Instanceable : []
Is Multi Instanceable : []

Extra
Is MPI : +1
Is MUI : +2
Final Rating : 43 + 1 + 2 = 45
Status : Highly Recommended
Score System
0 - 9 = Unacceptable
10 - 19 = Lacking
20 - 29 = Useful
30 - 39 = Recommended
40 - 50 = Highly Recommended
Viewer's Note
Looks Nice but at the same time a bit simple ( not much ). I can see that you know vJass verry well and this is just an example for that.
Possible improvements: Slower interval. 0.8 or sum will be good :)
removing damage?
 
Last edited:
Level 2
Joined
Dec 10, 2009
Messages
13
Uhhh.. I followed the instructions in the map but it wont let me save my map unless i disable the trigger. It says there's a error in them. Also, it wont let me even enable the triggers back on. Help?
 
Level 2
Joined
Dec 10, 2009
Messages
13
Ok, so i got the JNGP. Extracted it. Ran NewGen WE but my NewGen Warcraft doesnt work. So i tested your skill on regular warcraft but it show the changes i made on newgen WE. Whats the problem?

The Error i get from the NG Warcraft says it couldnt hack game.dll
 
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