All these changes and patch releasing frequency looks like there is literally one guy working on it... Maybe 2 part-time ? I am soft-dev myself, when i consider number of changes and time it took, like if you are fully focused on one project ("Just a quick note to let everyone know that we have a dedicated team here focused on Warcraft III."), i mean if company like Activision/Blizzard has detached entire team on some project, with their sources, that should be team full of senior game designers/engine devs, with high quality management. Team which would be able to release minor patches like this one on daily basis. Then the question is, why it takes approx one month to release minor patch in such a controversial project. Is worktime of this "dedicated" team like 1 day per month ? Are members of that team properly educated to handle it ? How many devs exactly are part of the team ? Or maybe Actizzard just doesn't care about project after that refunding explosion and hate from community (which obviously was deserved). One way or another, the result is still the same. They killed it. They have killed the game which made Blizzard big. When i first heard about reforged and saw the con cinematic, i just cannot describe those feelings. Game which had so big impact on my childhood. Game which actually made me to choose soft-dev career. Then they've added lua support into engine which would make so many new possibilities in map developing and then they've released it. That overpriced 30hz animated piece of garbage, including probably 30% of promised and instead of proper apology, just another arrogant statements. Yes i refunded it and promised i am done with Actizzard canceling my world of warcraft sub either. I cannot stand company which keep lying to people who fills their pockets, they really think we are that stupid ? That we cannot realize simple facts ? That we don't have enough of this populistic nonsense ? (Say what they wanna hear, show them what they wanna see, just never the truth). I've still had little hope, that just maaaaybe actizzard realized how colossal mistake they made, and tries to fix it proper way, with tones of patches including promised content as fast as possible, but today i finally admitted it. They don't care, game is dead... the only thing why these one-guy made minor patches coming out each month is to keep those few remaining game owners who didn't refund it from doing so, cus all they care about is greed. I don't know what gotta happen so they'll finally realize that "GREEDISNOTGOOD", but one thing is for sure. Warcraft 3 as we knew it and as community kept it alive all those years, is now gone. I feel mainly sorry for all map makers and resource designers who spent tones of hours into it. It is really sad story of game which was source of several new gaming genres, one of them enormously successful. P.S. Mr Actizzard, Mount and Blade: Bannerlord project was released 3 days ago as an early access, last 2 day they released 2 patches based only on community feedback, each bigger than your month patch... that's how it looks like when "dedicated team" really focus something... sorry for long post i've had this inside me for a long time and maybe someone's gonna relate.