any function that does this:
return
return
twice in a row like that.
i don't know how to fix them all, i don't know how to fix I2U or I2E or others, but i do know how to fix H2I
H2I looks like this:
function H2I takes handle returns integer
return h
return 0
endfunction
i think that's it. change it to:
function H2I takes handle returns integer
return GetHandleId(h)
endfunction
there might be somewhat better ways to fix it, but this is a simple and fast way to fix it.
i think a lot of systems have to be reworked using hashtables now instead of gamecaches i guess like I2U and others...maybe other people will post their findings about these. i'm afraid to experiment with these new hashtables since i didn't even make systems using the old game caches yet...i need some instruction maybe...i'm also a bit busy or else i guess i'd tinker about but knowing me it would probably be a waste of time anyway...
as a side note i'd like to mention that there are a few spells that i liked ALOT which i don't know if i'll use in any of my maps ever, but would like to, which use I2U and I2E those kinds of functions which will obviously need to be fixed so that's why i brought those up in case someone can shed some light on it for me so i can get those spells working again...they were amazing imo. but i may analyze them and try to figure out how necessary those systems are...i'm not sure lol.