I've had a long break from warcraft 3 (nearly 10 years). Lately I've become interested in map making again. My goal is not to make public maps, but I enjoy making triggered spells, heroes and races for personal enjoyment. I'm wondering what new features and other changes...
I'm requesting a tutorial or "guide" for everything that changed mod-wise in world editor since I was a teen.
(if i can get enough info maybe ill make this guide)
- 255x255 Map dimensions
-No Hero Skins...
A few months back I started browsing the maps page daily to see if there were any new and interesting maps that had been released. While I'm happy to see the WC3 map makers are still buzzing with activity, I also found it disheartening to see new and original maps quickly being drowned out by...
I'll be working on a rather old map named Green Circle TD 10.8 which was originally developped by Doom.
I've seeked contact with the developer due to the current mode being unfinishable due to laggs (which is purely because it contains so many effects/elements that the game engine...
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