Another question for you map-fessors out there. I want to make an item which gives extra damage on basic attacks against a specific enemy type (Undead units). How does one create a spell or trigger to do this?
I have a trigger that requires checking whether a certain point is within X range of any unit of a specific unit type. More specifically I want to detect some kind of collision.
I've looked for an appropriate condition but I haven't been able to find anything. I tried playing around with the...
Hey Hive, I'm having problems with one of my units being affected by disease cloud. I have a trigger that whenever that unit is hit it spawns four dummy units which deal damage to nearby enemy units.
I've tried putting any of these four as conditions:
Damage Source is a Plagued Unit (Bolean...
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