• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

unit group in variable

  1. =Junpei=

    Unit Group Variable Help

    I had some issues when using variables, specifically, Unit Group. I tried to use this as this prevent memory leak but it does not go out as I expected. When using the "random point in region", the creeps created stays in one place, I want them to be scattered randomly and not stacked in a random...
  2. bruunk

    [Solved] Do I need to destroy this group to remove leaks?

    Hi, I'm just wondering if my unit group is stored in a variable do I still need to use the "BJ_wantdestroygroup" function. This is the trigger I'm curious about: SS SoulGroupCheck Events Time - Every 1.33 seconds of game time Conditions Actions Unit Group - Pick...
Top