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Here is my trigger:
Event
Unit - A unit enters Rhudaur <gen>
Condition
(Unit-type of (Triggering unit)) Equal to The Necromancer
Action
Unit - Create 1 Rhudaur for Player 4 (Purple) at (Center of (Rhudaur <gen> offset by (0.00, 0.00))) facing 180.00 degrees
Unit - Create 1 Barrow for Player 4...
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