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unit construction

  1. Pebble

    Trigger to Spawn Units based on Upgrades.

    Hello, first post here on the Forum. Long time lurker, first time poster. I'm trying to figure out the best way to make a trigger that spawns a unit periodically (ex. every 60 sec) based on Units that have been trained at A building (ex. Barracks). So, for a specific example: Imagine a...
  2. InSaNe_97

    Unit train unit

    Ok folks, I need help. I need to make unit can train other units. I know how to make ability cost resources, but if I do this with ability I will not have normal training time, so please help. Not important: I try to make this, but nothing what I try works, then I try to find on internet, but I...
  3. DatBoi

    Unique Unit Training: Concepts and Ideas

    Just throw in your ideas, someone could use these, doesn't need to be detailed. I'll start : A soul goes into a doodad and makes a unit out of it. (Ex: goes into a rock, Rock Golem spawns.) A tomb that catches dead enemies souls and recicles them into undeads. (Ex: Footman dies, Skeleton...
  4. Adorm

    [Solved] Is it possible to limit Unit Construction based on Player Slot/Color?

    Hey Guys, Was wondering if it was possible to limit the construction of a Unit, let's say a Grunt for example, based on the Player Color/Slot. This would be so that Factions can only access their own special units, but from the same Barracks. Is this a possibility through the Editor's...
  5. Adorm

    [Solved] Limiting Unit Construction based on Player Color

    Hey Guys, Is there a way to limit unit construction based on player color? Preferably not through triggers but rather through the Object Editor? Similar to how in some Maps such as Greece you have Special Unit upgrades depending on faction, yet are built in the same building. Or is this not...
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