What i want: I was trying to create an autotraining system for buildings, something simmilar to Castle Fight, but with one important condition: Every building can have only limited ammount of alive units at a time. I.e. Barracks#1 trains units until the established limit of units (let's say it...
Hey All,
Just looking to get some assistance in regards to a problem I've run into in the map I'm developing. I've created a custom unit which is considered a Unit and not a building, but can train units. However, the bar that usually displays the queue for which unit is being trained does...
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