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  1. Ytrec

    [Miscellanous / Other] Metastasis Elusive mind

    OVERVIEW Metastasis is an iconic WC3 platform game in a space setting. I define the genre of this game as Mafia with a combat system. Metastasis Elusive mind is a spin-off from the main game, which introduces a new kind of antagonist and aims to make the gameplay a bit more dynamic and...
  2. UHSFA: The Burning Legion

    UHSFA: The Burning Legion

  3. Super Mario

    [SD/Modeling] Recreating HOMEWORLD 2 in WC3 - Request for simple Model Creation of boxy Spaceships

    I am about to create a Homeworld 2 map and want it to be as close to the original game as possible, excludig the 3D-space battles. As I will never get the permission to use the original models, so I'm looking for a model creator who shares my passion for HW. I could imagine models that come...
  4. BrothForMyPeople

    I need Space Arthas model.

    I once saw Arthas model with Marine skin but I can't find it now. Does it still exist in HWS database?
  5. cleavinghammer

    Day, Night, Wild, and Space-themed Spells

    Need spells with a day/sun/light, night/moon/darkness (but not in the evil sense), wilderness/beasts, and space (not sci-fi)/emptiness-elemental theme, for both hero and unit spells. Standard spells with different models and icons are fine if you can make them fit the theme. If you know of good...
  6. Peach Schnapps

    Desperately need help incorporating an item/carry weight system into Witcher's Multiboard MUI Inv.

    My original thread - Add item/carry weight restriction to The_Witcher's MUI Multiboard Inventory/Equipment System v.6.0? The system I'd like to build off of - The_Witcher's MUI Multiboard Inventory/Equipment System v.6.0 The information and steps to complete the system given to me by Dr Super...
  7. RG00

    [Minigame] Space Invaders

    The full version is out, check it out!
  8. Marcraft22

    [Capture the Flag] [Isometric Shooter] Parsec: Orcs vs Humans (Alpha Released)

    Parsec is a multiplayer class-based 10v10 capture-the-flag game which takes advantage of the last features introduced in the patch 1.29, like the native mouselook function (instead of the traditional point and click gameplay), in order to create an unseen isometric shooter experience where skill...
  9. DaveDave91

    My stunning visual maps, which one should i continue??

    So... terraining, effects, ambient lights, environment in general is what i like the most, and i have spent several hours in my maps, all of them are basically templates and i have histories for all of them... however i do not know wich one of them should i continue! -Elven City Siege-...
  10. DaveDave91

    Unique Space Map - Take a look!

    I´ve been working on this the last three days and i think i have something that may turn into a great map! take a look
  11. Harold Grey

    Making It Work (Space Fel Orc)

    Hey there y'all. I'm working on my first major project on Warcraft World Edit, and was going to utilize the Space Fel Orc model file, but turns out its actually quite limited. I was hoping to be able to attach a helmet to it (at the "head" attachment point), but none of the model files I can...
  12. BrutalDarkChaos

    Killing Spree

    Hey my new project Killong Spree is about: You have a robot that needs to survive while there is coming Huge waves of creeps, enemys and bosses. So while you are trying to defend your robot you also have to destroy some bosses and buildings. You also have a custom hero with custom models there...
  13. TheChoosen

    Age of War: Galactic Wars (short n sweet)

    Ok this is the forum where i update on map development stages and some features. For those who didnt want to read the mountain i wrote, heres the gist, space diplo that balances ground and space combat, unique races/governements. Map Development: Planning/Mapping Stage: Since this is a...
  14. TheChoosen

    New Map im coming out with AoW-Galactic Wars

    Originally this map was made on starcraft by myself (the_blasphemer) and Ei47, the map was a space diplo, however, u would balance space combat as well as ground combat, the ground combat was seperate from space combat completly and you needed both to succeed. Back than it was called...
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