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Hello there, the native BlzSetUnitWeaponRealFieldBJ is bugged for setting the range (UNIT_WEAPON_RF_ATTACK_RANGE).
☼ Doesn't work for the weapon index 2
☼ For weapon index 1, will add the new range minus the difference between the base value of weapon 1 and 2
Also some getter/setter are based...
Hello,
I am trying to make a Armor system with a unit indexer as requirement. I need to store the "code armor" value of units whose armor is modified by BlzSetUnitArmor native. Then I use it as input in other pieces of code.
I can't use hashtable no ? Because if the handle ID of a removed unit...
Hello,
You may know the following abilities:
- Orb of Slow (AIsb)
- Orb of Lightning (AIll)
- Attack black arrow bonus (AIdf)
- Melee Lightning Damage Bonus (AIlx)
They are similar, and allow you to make normal attacks have a chance of casting any ability with a target. Pretty cool no ...
Iam trying to make a feature on my system that use hashtable, but i stuck when i got a problem,
is this possible but hard, or impossible?, i've been trying much hard to solve.
here is :
static method getDataFromUnit takes unit un returns integer
return LoadInteger(ht,2,???)...
Hello hive, i've here again and ask for help again........
why i here is because my snippet is crashed when duration < 0 or when destroyed(?).
i dont see a problem on static method periodic or on method onDestroy.
i dont see anything wrong with my script.
been on eye for 1 hour and still...
I. Intro
Hi and welcome! Just a brief resumé, I (in the modding scene) am a big enthusiast of total-conversion maps. I'm also experienced in developing some big total-conversion map projects such as Garden's Tale, Glideon, Coconut Party, and EmberCraft.
This thread is a one-stop solution for...
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