• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

racial

  1. Kreuzschlitz

    Ability racial classification or similar filter

    Hi everyone, I'm trying to create a condition that checks whether a spell being cast is in the undead category or night elf category in the editor and to create different floating text depending on which race it is. I could not find any such conditions when playing around in the editor. The...
  2. rkemsley

    [Solved] Multiplicative Stacking Evasion - MUI

    I have been making an evasion system where all evasion stacks multiplicatively with each other. So all Heroes start with a base evasion stat (Humans gets 15% and so on). Every 10 agility points, the Hero gains 1% evasion (This part is working correctly). I am now making a start on adding...
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