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Hi everyone, I'm trying to create a condition that checks whether a spell being cast is in the undead category or night elf category in the editor and to create different floating text depending on which race it is. I could not find any such conditions when playing around in the editor.
The...
I have been making an evasion system where all evasion stacks multiplicatively with each other.
So all Heroes start with a base evasion stat (Humans gets 15% and so on). Every 10 agility points, the Hero gains 1% evasion (This part is working correctly). I am now making a start on adding...
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