Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Need a little help with a player system in my newest map. There are four players in the playable force. I want to make it so that if one leaves, the now-empty player is set to treat every other player as an ally with shared unit control. I need to have this work for every single one of the first...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.