• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

origin frame

  1. HerlySQR

    How can I hide the unit command buttons when I hide the UI and don't be able to select a unit?

    Hello, I made this to hide the UI: BlzHideOriginFrames(true) BlzFrameSetSize(BlzGetFrameByName("ConsoleUIBackdrop",0), 0, 0.0001) And worked well, but if I select a unit, the command buttons still appear, I think is because I didn't hide the ConsoleUIBackdrop, but I can't do that because I need...
  2. HerlySQR

    Display text in the ORIGIN_FRAME_TOP_MSG

    Hello, I wanna display text in the top msg frame (where appears the upkeep warnings), something like this (is simplyfied): TopMsg = BlzGetOriginFrame(ORIGIN_FRAME_TOP_MSG, 0) BlzFrameSetVisible(TopMsg, true) BlzFrameSetText(TopMsg, "Message") But doesn't work, the message is not appearing...
  3. SpiritFryer2

    How to move top left hero buttons (ORIGIN_FRAME_HERO_BUTTON)? (faulty code and map file inside)

    Hello! I'm trying to move the top left hero buttons (ORIGIN_FRAME_HERO_BUTTON), but it seems they're stuck to the left side of the hero bar (ORIGIN_FRAME_HERO_BAR). With some experimentation, it seems hero buttons have two hardcoded UI layout behavior 1. Stick to the left of the hero bar 2...
  4. Tom_Almighty1

    JASS Description Frame?

    Guys I am having trouble learning these new updates in war3 1.31 TFT non-reforged. Can you please provide me a simple trigger on how to make a description box frame with words in it? Kinda like how the tooltip works but I need to move it to an area I also need to have a way to hide/unhide it...