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So I stumbled upon a neat little trick but I feel like since this is straight up changing the abilities damage to the unit's INT amount if two players were to cast this at the same time we could run into an issue.
Scale Firebolt test
Events
Unit - A unit Begins casting an ability...
I make this:
"Money
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Player - Add ((Number of living Sludge Minion units owned by Player 1 (Red))) to Player 1 (Red) Current gold"
But I want make this:
"Money
Events
Time - Every 10.00 seconds of game time
Conditions...
Hello Hive!
For a map I am making I am trying to implement "events" or map goals for all players, little things like "go to this place with a Hero to receive free units, etc."
To avoid players (new players especially) getting lost in what would be an uncomely list (that one might easily...
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